PEAK
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
13.9K
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1
Size
136KB
Dependants

Changelog

[1.0.0] - 2026-09-18

First real release. The 0.1.0 beta dropped a fake-physics LuggageEpic that only the lighter really saw. This version has the host spawn real networked luggage so everyone in the lobby can see and open it, even players who do not have the mod.

  • Host-only spawn with vanilla room-object luggage. Unmodded clients still get the landed crate
  • Optional cinematic helicopter fly-in (cloned from the Summit-to-Shore cutscene heli) with parachute visuals until the crate lands
  • Cinematic off = crate appears on the ground at the flare after a delay. No heli, parachute, or sky raycast
  • Helicopter audio is the vanilla cutscene loop. It follows the heli, fades in/out, defaults to full loudness, and respects the game's Master Volume. No custom .ogg needed
  • Drops from the heli belly / rope point, then raycasts down so cave and cliff flares land on the surface above instead of inside the rock
  • Heli steers around terrain with a few feelers. Fog walls, edge walls, and players are ignored
  • Luggage pool: Small, Big, Epic, Ancient, and Clown, each with an on/off and a chance weight. Default is Epic only
  • LuggageAmountMin / LuggageAmountMax (default 1–3, cap 100). Helicopter dumps them one at a time toward the flare. Flare-only mode plants them in rings so they do not stack
  • TrappedCarePackages (default off) so Trapped Luggage skips care-package crates unless you turn it on
  • Logging is a config toggle and off by default

[0.1.0] - 2025-09-26

  • Initial beta. Flare cue, custom heli audio, LuggageEpic spawned above the flare for the host
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