PEAK
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Details

Latest version
2.0.0
Last Updated
First Uploaded
Downloads
12.8K
Likes
5
Size
160KB
Dependants

Changelog

[2.0.0] - 2026-09-11

  • Defaults match vanilla zombie lifetime and death: ~120s lifetime, 5s pass-out fade, skeleton piles that stay, prefab live-cap.
  • Spawning defaults to vanilla-style map spawners (fixed points that wake when you get close). Around-player waves are off unless you turn them on.
  • Pause-menu button is off by default. Open the overlay with Ctrl+Z.
  • In-game menu for host gameplay settings; keybinds stay local.
  • Vanilla-style spawners on Shore / Tropics / Alpine / Mesa / Volcano / Swamp / Temple. Roots stays Landfall's unless you opt in.
  • Host-synced mushroom visuals, growth, and the affliction gate (AllowVanillaAfflictions).
  • Hazards can hit host-owned zombies (bees, status fields, beetles, flytraps, scorpions, cannons, scoutmaster). Hopefully....
  • Passport looks: capture with F7, randomize, optional no-hat / no-sash.
  • Public ZombiesApi for other mods (director mode, spawn/kill, statuses, death policy).

[1.0.0] - 2025-11-08

  • Initial release.
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