Pitch Black PEAK
Survive the pitch black. Configurable FullDark or Day/Night Cycle, hip lantern, host-synced multiplayer, colored lanterns, and more!Pitch Black PEAK
- 🌑 Take on the darkness. Can you make it to the rescue point without succumbing to it?
- 🏮 Hold onto your precious lantern to navigate. Pair with PEAK Luggage Items if you or a fellow scout lose one!
- 💡🔦 Brighter than stock, with classic "Bullseye" mode — a directional spotlight. Press F (configurable) while held for mode switching and when hip-holstered it will turn it the lantern on or off.
- 🌈 Color your lantern: Original warm yellow, match your scout skin, or a custom hex color.
- 🕐 Optional Day/Night Cycle (or classic always-FullDark) with a customizable on-screen clock.
- 👀 Night vision binoculars + ghost vision / ghost glow for the afterlife.
- 🗣️ Find the mod in the Peak Modding Discord under #mod-releases
- play with Scoutmasters Rampage for an even scarier experience.
- You can even give the scoutmaster a Lantern to hold and wear on his hip like the party can! latern itemID = 42 (configured in scoutmasters rampage)
- There is also a new customizable CLOCK that can be set to 12hr mode or military time and also show phases of the day! (Check out the last picture)
📸 Take a look 👀

✨ Features
Darkness
- FullDark — original always-pitch-black Pitch Black experience
- Day/Night Cycle — sunrise / afternoon / sunset / night fades
- Custom hour windows for the cycle
- Optional celestial sky (moon/stars) during pitch black
- Alpine snow fix, airport mirror fix, lava readability preserved
Lantern
- Omni ↔ Bullseye toggle (default
F) — synced in multiplayer - Color modes: Original, SkinColor, Custom hex
- Configurable intensity, flashlight range, and burn duration (Infinite available; Faerie Lantern excluded)
- StartWithLantern — always in airport; optional on
level_*scenes - Hip Lantern — pocketed hotbar lantern sits on your hip with working light; toggle lit state with the same key; multiplayer synced
- Optional Scoutmaster hip lantern (held item still comes from Scoutmaster's Rampage if you use that mod)
Multiplayer
- Host syncs darkness preset, cycle time, lantern settings, glows, hip lantern, celestial sky, and more to clients
- Clients without a Pitch Black host fall back to vanilla after handshake timeout (can be a little weird but clears up after scene change)
- Keybinds + clock UI remain local per player
Extras
- Ghost night vision + glowing ghosts
- Campfire & flare glow boosts
- Optional character-light disable
- Binoculars night vision
- Configurable day/night clock HUD
⚙️ Configuration
Config file (after first run):
BepInEx/config/tony4twentys.Pitch_Black_PEAK.cfg
Works great with ModConfig for in-game tweaking. Most settings apply live; host changes broadcast to the lobby.
Host-synced (examples): Darkness preset, cycle hours, celestial sky, lantern intensity/range/color/burn, StartWithLantern, HipLantern, ScoutmasterHipLantern, campfire/flare glow, character light disable
Local only: ModeToggleKey, clock HUD layout/colors/position
📦 Installation
Manual
- Install BepInEx (if not already).
- Copy
Pitch Black.dlltoBepInEx/plugins/. - Run the game once to generate the config.
- (Optional) Customize settings in the config or ModConfig menu.
Thunderstore
🔥 Use Thunderstore Mod Manager / r2modman for one-click install 🔥
Tip: For the best multiplayer experience, everyone in the lobby should run the same Pitch Black PEAK version. If only clients have the mod, they will restore vanilla lighting after the host handshake fails.
🙏 Credits
- 🧠 Mod Author: tony4twenty
- 🔦 Community lifeline: Huge thanks to Hnsk_Noah for BlackPeakRemix, which kept the Pitch Black experience alive and evolving while I was away. This 2.0.0 revival adapts ideas from Remix including colored lanterns, improved lantern / environment networking, ghost glow & ghost vision, campfire/flare glow, burn-duration options, and host-sync patterns — rebuilt into the official Pitch Black PEAK codebase for the current game.
- ➕ Check out my other PEAK MODs
