All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a month ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
This mod replaces the standard revive sound with Adam Warlock's ultimate line from Marvel Rivals.
Last updated: 4 minutes ago
To unleash her pent up anxiety, Bocchi transforms into a Glock to blast monsters into smithereens. This mod also provides other items inspired by Bocchi The Rock.
Last updated: 5 hours ago
Makes all player avatars rock hilariously oversized eyes. Cute, cursed, and client-side only.
Last updated: 7 hours ago
Records detailed gameplay data of R.E.P.O. (stats, deliveries, kills)
Last updated: 7 hours ago
Adds impostor gameplay and lobby-host configurable settings (kill cooldown, meetings, kill range etc.) for REPO.
Last updated: 11 hours ago
Achievements for REPO with in-game popups. 100 achievements and more coming.
Last updated: 21 hours ago
Adds a few new enemies
Last updated: a day ago
Adds a new cart called the bunk cart! carries two carts top and bottom, can be used for holding two times the items!
Last updated: a day ago
Adds thousands of tiny physics spheres to every level point. Smart cell culling + active caps keep it (mostly) sane. Still needs a DECENT CPU & GPU. Bring snacks.
Last updated: a day ago
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a day ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a day ago
Bro got a Whole Valuable
Last updated: 2 days ago
[Inspired by: UltimateRevive by Quilt] Pick up your teammate’s PlayerDeathHead and press H—spend 20 HP to revive them. Players will automatically show gratitude upon revive with a configurable message.
Last updated: 2 days ago
Omnium is a BepInEx-powered debug/utility UI for REPO.
Last updated: 3 days ago
The library for Omnium - provides cached type lookups, player locator, bundle gate for REPOLib readiness, and the Level/Path visualizer with robust shader fallbacks..
Last updated: 3 days ago
Bigger levels maxed per difficulty, 3x valuables, max extractors per level, enemies unchanged for the maybe-safe vibe. Streams/culls far modules to keep it smooth.
Last updated: 3 days ago
Organizational megapack for friends
Last updated: 3 days ago
Military themed level with a mix of Goldeneye, Half-Life, Dr. Strangelove and much more!
Last updated: 3 days ago
This mod adds a nut button, a nut sphere and some other fun valuables to troll your friends with
Last updated: 4 days ago
Adds the silly cat inside repo without being 1.65x thick. I also tried to have the model play nicer with REPO's rigging.
Last updated: 4 days ago
Omniscye Demo — full-screen wild demoscene intro that hijacks the game: starfield, cubes, EQ, scroller, reactive logo. Auto-starts, no toggle.
Last updated: 4 days ago