DHHFLastChanceMode
LastChance gameplay module for DeathHeadHopperFix: Add LastChance mode with timer and monster hunts the players.
CHANGELOG
Changelog
[0.1.2] - Refactor
- Refactor for the majority of the modules
- Fix polling for check versioning on lobby
- Polling changed from 0.15s to 1s and timeout to 5s
[0.1.0] - First public release
- Adds a Last Chance runtime that keeps the run alive when every player dies, complete with a configurable timer, UI cues, and goal sharing.
- Hooks vanilla monsters (and the DeathHead) into the Last Chance state so they can chase disabled heads and make the comeback more dramatic.
- Ships the Direction indicator ability, including its shared energy cost, so you can nudge teammates back to the truck without auto-dumping the run.