Changelog
[0.1.4] - Game Update 0.4.0
- Compatibility fix for game version 0.4.0. Some minor issues may still be present and will be checked later
[0.1.3] - Updated Readme
[0.1.2] - Refactor
- Refactor for the majority of the modules
- Fix polling for check versioning on lobby
- Polling changed from 0.15s to 1s and timeout to 5s
[0.1.0] - First public release
- Adds a Last Chance runtime that keeps the run alive when every player dies, complete with a configurable timer, UI cues, and goal sharing.
- Hooks vanilla monsters (and the DeathHead) into the Last Chance state so they can chase disabled heads and make the comeback more dramatic.
- Ships the Direction indicator ability, including its shared energy cost, so you can nudge teammates back to the truck without auto-dumping the run.
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