BLOKBUSTR-LegalizeNuclearBombs icon

LegalizeNuclearBombs

Call the fire department! We just nuked the building. // Adds a highly configurable nuke valuable!

Last updated a week ago
Total downloads 91380
Total rating 10 
Categories Mods Valuables Client-side Server-side
Dependency string BLOKBUSTR-LegalizeNuclearBombs-3.0.1
Dependants 30 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
Zehs-REPOLib-4.2.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 4.2.0

README

☢️ LegalizeNuclearBombs ☢️

Adds a custom-made nuclear warhead as a Tall valuable, even bigger than before! Handle with the utmost caution!!

This mod must be installed on all clients.

Screenshot of the nuke valuable in-game

🔧 Configuration & Customization

This mod is highly configurable! Configs can be updated in-game with REPOConfig.

Click to expand config list:
Category ConfigEntry Default Value Description
Nuke
| HitSensitivity Medium The minimum impact strength that the nuke is sensitive to.
| MaxHitCount 3 The number of hits the nuke can take until it explodes. Set to 0 to disable and make it explode only when it loses all value (this will also disable the explosion delay!).
| ExplosionStrength 15f The strength of the explosion.
| PlayerDamage 200 The amount of damage dealt to players.
| EnemyDamage 400 The amount of damage dealt to enemies.
CameraShakeStrength 5f The intensity of the explosion camera shake.
Explosion Delay
| ExplosionDelayTime 1f Time in seconds that the explosion will be delayed after the nuke has taken its last hit. Can be adjusted to match the length of a custom sound added with loaforcsSoundAPI, as long as it's under 10 seconds. Please do not change if using the default sound.
| ExplosionDelayVolume 0.5f The volume of the explosion delay sound.
| ExplosionDelayParticles true Whether to play particle effects during the explosion delay.
ExplosionDelayCameraGlitch true Whether to play the camera glitch effect to players holding the nuke when its explosion delay begins.
Uranium Cloud
ExplosionUraniumCloud true Whether to spawn a uranium cloud upon explosion.
Break Warning
| WarningVolume 0.35f The volume of the warning sound. Set to 0 to disable.
| ShowWarningVisual true Whether to momentarily show a red glow on the nuke when the break warning triggers.
WarningCameraShakeStrength 1.5f The intensity of the warning camera shake.
Debug
EnableDebug false Whether to enable debug logging. Keep this disabled for normal gameplay

❤️ Acknowledgements

  • Zehs for creating and maintaining REPOLib;
  • TitanVortex for the original BigNuke mod which was one of my favorites, and of which this mod is mostly inspired by;
  • OrigamiCoder, Vippy and Endershade for playtesting;
  • Skrillex and DJ Smokey for more goofy inspiration 🔥

Thank you for playing with this mod!
Please report any issues to the Discord Thread. Suggestions are also welcome!