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LegalizeNuclearBombs
Call the fire department! We just nuked the building. // Adds a highly configurable nuke valuable!
| Last updated | a week ago |
| Total downloads | 91380 |
| Total rating | 10 |
| Categories | Mods Valuables Client-side Server-side |
| Dependency string | BLOKBUSTR-LegalizeNuclearBombs-3.0.1 |
| Dependants | 30 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
☢️ LegalizeNuclearBombs ☢️
Adds a custom-made nuclear warhead as a Tall valuable, even bigger than before! Handle with the utmost caution!!
❗ This mod must be installed on all clients.

🔧 Configuration & Customization
This mod is highly configurable! Configs can be updated in-game with REPOConfig.
Click to expand config list:
| Category | ConfigEntry | Default Value | Description |
|---|---|---|---|
| Nuke | |||
| | | HitSensitivity | Medium | The minimum impact strength that the nuke is sensitive to. |
| | | MaxHitCount | 3 | The number of hits the nuke can take until it explodes. Set to 0 to disable and make it explode only when it loses all value (this will also disable the explosion delay!). |
| | | ExplosionStrength | 15f | The strength of the explosion. |
| | | PlayerDamage | 200 | The amount of damage dealt to players. |
| | | EnemyDamage | 400 | The amount of damage dealt to enemies. |
| ↳ | CameraShakeStrength | 5f | The intensity of the explosion camera shake. |
| Explosion Delay | |||
| | | ExplosionDelayTime | 1f | Time in seconds that the explosion will be delayed after the nuke has taken its last hit. Can be adjusted to match the length of a custom sound added with loaforcsSoundAPI, as long as it's under 10 seconds. Please do not change if using the default sound. |
| | | ExplosionDelayVolume | 0.5f | The volume of the explosion delay sound. |
| | | ExplosionDelayParticles | true | Whether to play particle effects during the explosion delay. |
| ↳ | ExplosionDelayCameraGlitch | true | Whether to play the camera glitch effect to players holding the nuke when its explosion delay begins. |
| Uranium Cloud | |||
| ↳ | ExplosionUraniumCloud | true | Whether to spawn a uranium cloud upon explosion. |
| Break Warning | |||
| | | WarningVolume | 0.35f | The volume of the warning sound. Set to 0 to disable. |
| | | ShowWarningVisual | true | Whether to momentarily show a red glow on the nuke when the break warning triggers. |
| ↳ | WarningCameraShakeStrength | 1.5f | The intensity of the warning camera shake. |
| Debug | |||
| ↳ | EnableDebug | false | Whether to enable debug logging. Keep this disabled for normal gameplay |
❤️ Acknowledgements
- Zehs for creating and maintaining REPOLib;
- TitanVortex for the original BigNuke mod which was one of my favorites, and of which this mod is mostly inspired by;
- OrigamiCoder, Vippy and Endershade for playtesting;
- Skrillex and DJ Smokey for more goofy inspiration 🔥
Thank you for playing with this mod!
Please report any issues to the Discord Thread. Suggestions are also welcome!