Mods that depend on BepInExPack by BepInEx
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1-20 of 1967 results
1-20 of 1967 results
1-20 of 1967 results
1-20 of 1967 results
Diagnostic tool by TheMorningStar used while building the Twilight Imperium valuables - spawns/inspects TI box valuables for testing. Dev/diagnostic utility; logs and spawns for verification.
Compatibility PATCH by TheMorningStar for OTHER people's mods. A BepInEx PRELOADER PATCHER that re-adds game API method overloads REPO removed (trailing-parameter changes), so mods compiled against the old signatures stop throwing MissingMethod flood
Diagnostic tool by TheMorningStar. Traces the Freddy Fazbear and Rolling Giant (EnemyRobe) enemy state machines to the log, to diagnose enemies that spawn but never attack. Logs only; no gameplay changes.
Testing tool by TheMorningStar (OFF by default). Spawn a chosen enemy in front of you via a REPOConfig dropdown + hotkey, for testing rare / difficulty-gated enemies. Host/singleplayer only; does nothing until enabled.
Compatibility PATCH by TheMorningStar for OTHER people's SoundAPI sound-pack mods - fixes sound-pack name handling so packs register correctly. Ships none of the target mods' content.
Compatibility PATCH by TheMorningStar for OTHER people's sound-pack mods that target loaforc's SoundAPI (REPO edition). Fixes their registration so their sounds load. Ships none of the target mods' content.
Compatibility PATCH by TheMorningStar for OTHER people's mods. Old-SDK enemy mods ship an EnemyContent whose spawn setup loads empty under REPOLib 4.x, so the enemy never spawns - this repopulates it so they register again. Ships none of the target m
Compatibility PATCH by TheMorningStar for OTHER people's mods. Rescues mods built against old REPOLib/game APIs that now fail to register - re-registers their enemies, valuables and levels through the current API, resurrects the BlackBox monitor, gua
Original mod by TheMorningStar. Balances modded valuable spawns: each map keeps its OWN spawnlist intact, while global loot packs become equal-weight sprinkle categories so no big pack floods the pool. Small chance per slot for a modded item, rare fu
Original mod by TheMorningStar. Loot safety net: guarantees a minimum number of valuables on sparse maps, plus a mid-level watchdog that tops up loot if destroyed/lost items would otherwise softlock the run. Respects no-loot mutators. Host-authoritat
Adds the Twilight Imperium board game boxes (TI4, Prophecy of Kings, Thunder's Edge) as valuables you can find, haul and sell. Scaled and weighted like the real thing.
A portal gun that actually works. Shoot a blue and an orange portal, walk through keeping your momentum, and haul loot between them. One per run, works in co-op. Still in testing.
Something's been listening. It waits until you're alone, calls out in your friend's voice, and takes your face when it catches you. A FNAF animatronic for R.E.P.O. Best with a full crew. Still in testing.
Automatically play instruments! Includes an in-game UI to loop, adjust speed, and write your own custom songs.