R.E.P.O.
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Date Uploaded
5 months ago
Downloads
2.7K
Size
52KB

Required mods (21)

This package requires the following packages to work.
Defibro is now resuable as you can recharge it now.
Version:1.0.0
Compatibility patch for RechargeableDefibro: fixes Defibro battery errors, held battery UI, inventory charge display, and configurable recharge behavior.
Version:1.0.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Various improvements for lobbies
Version:1.2.2
Earn extra money for killing monsters after the final extraction
Version:1.3.1
Upgrade your shop with discounts, overpricings, multipliers - all configurable. Your shop - your rules.
Version:1.3.1
Allows stolen shop items to be kept if you survive the grenades.
Version:1.0.0
Adds QoL improvements to some Menu elements to make things more user-friendly ^^
Version:1.1.0
Automatically applies the Map Player Count upgrade to all players. Host only, clients do not need to install this mod.
Version:2.0.0
Lightweight REPO lobby player counter that safely shows current/max players for RoboUnion, MorePlayers, and MorePlayersSimple rooms.
Version:1.0.0
A library for creating UI!
Version:2.5.4
Edit mod configs in-game!
Version:1.2.6
Host-only upgrade sync for R.E.P.O. One pickup powers up the whole crew in real time, with modded upgrade support and late-join catch-up on level switch.
Version:2.5.0
Plays a sound when someone joins your lobby. Host-only needs.
Version:1.1.1
Respawns players who die in the shop, with configurable spawn location and respawn delay. (Works in multiplayer; only the host needs this mod.)
Version:1.2.0
A server-side mod that allows the players to initiate a vote to kick people from the lobby. !vote kick (Player name) - Starts a vote to kick a player. !yes - Adds your vote. !vote reset - Host can stop the vote at any time.
Version:1.0.2
【Host Only MOD】Keeps the Upgrade Reroller usable forever with configurable reroll costs.アップグレードリローラーを壊れないようにし、リロール費用を設定できます。
Version:4.0.0
Automatically spawns extra valuables on the map when the remaining value can't cover the current quota. Host-only, clients don't need the mod.
Version:1.0.2
Removes the Monster Orb cap from 3 to the maximum int value, which removes the softlock the game has if you accidently destroy all the loot
Version:1.0.3
Makes equippable items bounce out of hurt/kill boxes!
Version:1.2.0
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