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| Last updated | 2 weeks ago |
| Total downloads | 238092 |
| Total rating | 12 |
| Categories | Levels AI Generated |
| Dependency string | DragonClawStudios-DampMine-0.0.13 |
| Dependants | 54 other packages depend on this package |
This mod requires the following mods to function
README
Level and visuals by DragonKing, soundtrack by BLOKBUSTR.
@BLOKBUSTR has been helping out, by providing some very fitting sound tracks for the level 🎵 👌- check them out at https://fanlink.tv/blokbustr
If you want to help fund my caffeine addiction that helps produce content like this level, check out https://ko-fi.com/dragonking2504
Thanks for all the positive encouragement from the R.E.P.O. Modding Server and elsewhere :)

Welcome to the Damp Mine!
A WIP custom level for R.E.P.O. - with a ton of custom assets, and a few unique game mechanics.
Features:
- Metal casting pot mechanic
- Working drawers
- Lots of hiding places for valuables
- Custom visuals and effects
- Custom soundtracks
WIP disclaimer The level is playable, but lacking in room variety at the moment - something I plan on expanding as my top priority for the level. There are also some custom features that need a bit more work, so you might experience some visual oddities with the minimap, and possibly some balancing or pathing issues - most notably, there are a lot of objects that only have base colors applied, but they are ready for texturing once the level has some more room variety.
Once there are enough modules, I will shift them around according to difficulty, so that more dangerous modules will appear later in progression instead.
Metal casting mechanic
The mine features smelting casts, where you can coat a valuable with a shiny metal. Doing so, will affect the physical properties of the valuable, as well as its value - based on the type of metal in the cast.
Simply put the valuable on the casting tray ->
Rotate the casting pot till it starts pouring ->
And you got yourself a more valuable, and potentially sturdy, valuable! ->

Screenshot gallery
Below are more images of some of the possible level modules (some might differ slightly from the in-game version)









Example of the minimap (WIP).
