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VoidFall
Changes death pit behavior: bounce or teleport instead of instant death.
| Last updated | 5 months ago |
| Total downloads | 9008 |
| Total rating | 4 |
| Categories | Mods Client-side Server-side |
| Dependency string | Kai09TA-VoidFall-2.0.0 |
| Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
VoidFall
A BepInEx plugin that overrides the default death pit behavior.
Instead of instant death, the player is launched upward (knockback + tumble),
or optionally teleported back to the truck.
This version uses a temporary implementation.
A full rewrite (VoidFall v2) is planned once other tasks are finished.
Features
- Disables instant death on death pits
- Bounce upward with configurable force & vertical boost
- Optional truck teleport mode
- Adjustable damage, hit-spread, tumble duration, and cooldown
- Multiplayer compatible (host & clients)
Config
| Key | Default | Description |
|---|---|---|
| EnableMod | true |
Enables this mod. |
| Damage | 0 |
Flat damage when touching the pit. |
| KnockbackForce | 45.0 |
Base knockback strength. |
| UpBoost | 0.75 |
Additional vertical boost. |
| HitSpread | 0.35 |
Direction variation of bounce. |
| TumbleTime | 0.5 |
Duration of forced tumble. |
| CooldownSeconds | 1.5 |
Prevents repeated triggering. |
| TeleportToTruckOnDeathPit | false |
Teleport instead of bouncing. |
| TruckTeleportOffsetY | 1.2 |
Height offset for teleport. |
Notes
- Current implementation is provisional.
- v2 will rebuild the entire internal system from scratch.