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BerserkerOrbFix
Fixes BerserkerEnemies_Reborn bug where berserker enemies never drop their orbs. One-line transpiler fix.
By MARCROCK22
| Last updated | 5 hours ago |
| Total downloads | 19 |
| Total rating | 0 |
| Categories | Monsters AI Generated |
| Dependency string | MARCROCK22-BerserkerOrbFix-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Aolion-BerserkerEnemies_Reborn
When enemies go berserk, your best bet is to panic and hide! A continuation of FNKT_Labs' BerserkerEnemies with new damage scaling, grab immunity, Monster Update support, and more to come in the future. Maybe.
Preferred version: 1.6.0README
BerserkerOrbFix
A patch mod for BerserkerEnemies_Reborn that fixes two bugs with berserker orbs.
Bugs Fixed
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Orbs never drop — Berserker enemies never dropped their custom orbs when killed. The mod was checking max HP (always > 0) instead of current HP (0 when dead), so the death condition was never met. Fixed with a Harmony Transpiler that corrects the field access.
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Orbs crash instead of exploding at high levels — At Moon Level 4+ (level 20+), enemy orbs are supposed to explode on destruction. The berserker orb prefab was missing the explosion object, causing a NullReferenceException. Fixed by injecting the vanilla explosion (with damage, particles, and camera shake) into berserker orbs at spawn.
Installation
Install via r2modman or Thunderstore Mod Manager. Requires BerserkerEnemies_Reborn.