AlwaysMap
Always-on transparent vanilla map HUD with coloured markers, live doors and navigation, plus a full-screen map (M) to pan, zoom, switch floors, locate players and teleport to targets, extraction points or the truck. English / Chinese.AlwaysMap · 常驻原版地图
A transparent, always-on vanilla map HUD for R.E.P.O., plus a full-screen map (M) where you can pan, zoom, switch floors and teleport to a target. 常驻在屏幕上的透明原版地图,另有按 M 打开的全屏地图:拖动、缩放、切换楼层,并传送到选中的目标。
Client-side only — other players do not need the mod. 仅本机生效,队友无需安装。
Features · 功能
| English | 中文 | |
|---|---|---|
| 🗺️ | Vanilla map art, no handheld casing, current floor only | 原版地图画面,无手持外壳,只显示当前楼层 |
| 🔍 | Full-screen map: whole floor, floor switching, drag, zoom | 全屏地图:整层显示、切换楼层、拖动、缩放 |
| 📍 | Select a teammate, valuable, item or enemy and teleport to it | 选中队友、贵重物品、道具或怪物并传送 |
| 🚩 | Teleport to any extraction point (in front of it) or the truck spawn | 传送到任意提交点(落在点前方)或卡车出生点 |
| 📋 | Player list: click a name to jump the map to that player | 玩家列表:点击名字,地图直接定位到该玩家 |
| 🚪 | Doors follow the real door, hidden once broken or destroyed | 门跟随真实门扇,断裂或销毁后隐藏 |
| 🧭 | Vanilla navigation: selected extraction point, then the truck | 原版导航:选中的提取点,最后一个提交后指向卡车 |
| 🌐 | Auto / English / 中文 settings and UI | 自动 / English / 中文 配置与界面 |
Markers · 标记
| Marker 标记 | Meaning 含义 |
|---|---|
| 🔵 Arrow 箭头 | You, with facing 自己与朝向 |
| 🔵 Dot 小点 | Teammate 队友 |
| 🔴 Dot 小点 | Enemy 怪物 |
| 🟡 Dot 小点 | Valuable 贵重物品 |
| ⚪ Dot 小点 | Weapon / item 武器、道具 |
| 🟦 Square 方框 | Cart (only) 推车(仅推车) |
| E / T | Minimap navigation: extraction point / return to truck 小地图导航:提交点 / 返回卡车 |
| 🩵 Cyan dot 青色小点 | Full map: extraction points and truck spawn 全屏地图:提交点与卡车出生点 |
Every category, the labels and the navigation have their own switch. 每类标记、文字标签和导航都有独立开关。
Install · 安装
- Install BepInEx 5 (a mod manager does this for you). 安装 BepInEx 5(模组管理器会自动安装)。
- Mod manager: install the package or import the ZIP as a local mod. 模组管理器:安装本包,或导入 ZIP 作为本地模组。
- Manual: put
plugins/AlwaysMap/AlwaysMap.dllintoBepInEx/plugins/AlwaysMap/. The ZIP has no outerBepInExfolder. 手动:把plugins/AlwaysMap/AlwaysMap.dll放到BepInEx/plugins/AlwaysMap/;压缩包没有外层BepInEx文件夹。 - Upgrading: replace the old DLL, keep your config, never leave two copies. 升级:替换旧 DLL,配置保留,不要留两份。
REPOConfig is optional (in-game settings menu). REPOConfig 可选,用于游戏内改设置。
Controls · 按键
Minimap · 小地图
| Key 按键 | Action 作用 |
|---|---|
| F4 | Show / hide 显示 / 隐藏 |
| F5 | Edit mode 进入 / 退出编辑 |
In edit mode: left-drag moves the window, right-drag pans, wheel zooms, corner square resizes. Esc exits. 编辑模式下:左键拖动移动窗口,右键拖动平移,滚轮缩放,右下角方块改大小,Esc 退出。
Full map · 全屏地图
| Key 按键 | Action 作用 |
|---|---|
| M | Open / close 打开 / 关闭 |
| Left-drag 左键拖动 | Pan 平移 |
| Wheel 滚轮 | Zoom around the cursor 以光标为中心缩放 |
| Click 点击 | Select a marker 选中标记 |
| Enter | Teleport to the selection 传送到选中目标 |
| PageUp / PageDown | Floor up / down 上 / 下一层 |
| Esc | Close 关闭 |
Layout · 布局
- Left 左侧: floor, up, down, my floor, fit, player list, close. 楼层、上层、下层、回到本层、适应、玩家列表、关闭。
- Player list 玩家列表: opens beside the left column. Lists you, every teammate (dead ones marked), then each extraction point and the truck, with distance. Click a row to jump to its floor, centre on it and select it. 在左栏旁展开,列出自己、所有队友(已死亡的有标记),以及每个提交点和卡车,并显示距离;点击一行即跳到它所在楼层、居中并选中。
- Right 右侧: show / hide teammates, valuables, items, enemies, places. 队友、贵重物品、道具、怪物、地点的显示开关。
- Beside the selected marker 选中点旁: a card with name, distance and the teleport button. 显示名称、距离和传送按钮的卡片。
While it is open, camera and movement input are disabled; they return to normal when you close it. It does not pause the game. 打开期间视角和移动被禁用,关闭后恢复;不会暂停游戏。
Settings · 配置
File 文件: BepInEx/config/com.yanyan.repo.alwaysmap.cfg — edit while the game is closed, or use REPOConfig. 关闭游戏后编辑,或用 REPOConfig。
| Setting 配置项 | Default 默认 | Notes 说明 |
|---|---|---|
| Language 语言 | Auto | Auto / English / 中文; Auto follows the game 自动跟随游戏语言 |
| Map toggle key 地图开关按键 | F4 | |
| Map edit key 地图编辑按键 | F5 | |
| Full map key 完整地图按键 | M | |
| Allow teleport 允许地图传送 | On 开 | Others see you jump; turn off for fair play 其他玩家会看到你瞬移,公平游戏请关闭 |
| Show own arrow / players / enemies / valuables / items / carts 显示自己 / 玩家 / 怪物 / 贵重物品 / 武器道具 / 推车 |
On 开 | One switch per category 每类独立开关 |
| Show vanilla navigation 显示原版导航 | On 开 | |
| Show labels 显示标签 | On 开 | Names and values 名称与价值 |
| Minimum item value 物品最低价值 | 0 | Hide cheaper valuables 隐藏低价值物品 |
| Show map hints / legend 显示地图提示 / 图例 |
On 开 | Hide for a clean map 关闭后更简洁 |
| Reveal all rooms 显示全部房间 | On 开 | Local only, no exploration progress 仅本机,不改探索进度 |
| Follow player 跟随自己 | On 开 | |
| Map size / position / zoom 地图大小 / 位置 / 缩放 |
— | Set in edit mode 在编辑模式中调整 |
| Map refresh rate 地图刷新频率 | 10 | 2–30 FPS. Lower = cheaper 越低越省 |
| Map render resolution 地图渲染分辨率 | 256 | 128–512. Lower = cheaper 越低越省 |
Performance tip · 性能建议: if the game stutters with the minimap on, try refresh rate 5 and resolution 128. 开小地图卡顿时,可试试刷新频率 5、分辨率 128。
Notes · 说明
- Teleport moves only your own character, to the target's current position (snapped to walkable ground). For an extraction point you land on the floor in front of it, facing it (it tries the front first, then the sides and back, and only uses ground with walkable navmesh outside the machine's footprint); for the truck, on its spawn point. It is blocked while you are dead. 传送只移动你自己的角色,落点贴近可行走地面;传到提交点时落在它前方的地面并面朝它(先试正前方,再试两侧和后方,只选提交点占地范围之外、有可行走导航网格的地面),传到卡车时落在出生点;死亡时不可用。
- Reveal all rooms is display-only: no exploration score, no network messages. 显示全部房间仅为显示,不增加探索积分,也不发送网络消息。
- Rendering reuses the map's own meshes and materials; it does not touch the original map objects, cameras or exploration state. Scanner screen effects are not reproduced. 渲染复用游戏地图自身的网格与材质,不改动原版对象、相机或探索状态;不复刻扫描仪屏幕特效。
- Only objects loaded and synced on your machine can appear. Dense labels may overlap. 只显示本机已加载并同步的对象;标签密集时可能重叠。
- Built against the author's installed game version; a game update may need a rebuild. Please test it in a private lobby first. 针对作者当前安装的游戏版本构建,游戏更新后可能需要重新构建;建议先在私人房间试用。
