Mods uploaded by Omniscye
Turns the entire world into a writhing sea of dots. Press X to change color - UI and players spared.
Last updated: a day ago
Adds Corrupt Cortana as a custom enemy with creepy behavior, custom animations, and her signature blue energy beam attack.
Last updated: a day ago
Enables Greenscreen and HUD commands for cinematic shots in singleplayer.
Last updated: a day ago
Replaces most of the game with an almighty Duck texture. Multiplayer-safe. Ducks everywhere.
Last updated: 2 days ago
Revive yourself in singleplayer or private solo lobbies instead of instantly ending the game. Multiplayer safe.
Last updated: 3 days ago
Play as a Bean! Choose your Bean colour and replace all players with BEANS. Works with MoreHead (limited face item support).
Last updated: 3 days ago
Revives players inside the truck after a host-controlled delay.
Last updated: 4 days ago
Hands-free voice commands for REPO: say grab, drop, use, press, shoot/tranq to trigger in-game actions. Windows speech recognizer, configurable keywords.
Last updated: 4 days ago
FullBright makes your game Bright and Clean - Also gets rid of fog.
Last updated: 5 days ago
Throw a red orb to capture players into Omni-Purgatory, then throw again to bring them back. All players need this mod for captures to work properly.
Last updated: 5 days ago
Makes all player avatars rock hilariously oversized eyes. Cute, cursed, and client-side only.
Last updated: a week ago
Achievements for REPO with in-game popups. 100 achievements and more coming.
Last updated: a week ago
Adds thousands of tiny physics spheres to every level point. Smart cell culling + active caps keep it (mostly) sane. Still needs a DECENT CPU & GPU. Bring snacks.
Last updated: a week ago
Omnium is a BepInEx-powered debug/utility UI for REPO.
Last updated: a week ago
The library for Omnium - provides cached type lookups, player locator, bundle gate for REPOLib readiness, and the Level/Path visualizer with robust shader fallbacks..
Last updated: a week ago
Bigger levels maxed per difficulty, 3x valuables, max extractors per level, enemies unchanged for the maybe-safe vibe. Streams/culls far modules to keep it smooth.
Last updated: a week ago
Omniscye Demo — full-screen wild demoscene intro that hijacks the game: starfield, cubes, EQ, scroller, reactive logo. Auto-starts, no toggle.
Last updated: 2 weeks ago
Play REPOARIO with friends! Side-scroller style run: unlimited stamina, push the trophy into the extractor to win. Don't fall into holes!
Last updated: 2 weeks ago
Turns the game into a spooky black-and-white Halloween horror reel with grain, contrast, and pumpkin vignette.
Last updated: 2 weeks ago
Main Menu buttons break free and wreak mayhem: roaming the whole screen, bouncing off edges, and staying upright so highlights match. Chaos, orbit, lissajous, or bounce patterns — fully configurable. Layout-safe, multiplayer-safe, Empress-approved.
Last updated: 2 weeks ago
Enemy Editor – Tweak enemy health and respawn in-game. Set a global default HP, make per-enemy overrides, and set respawn min/max seconds (wired to EnemyParent.DespawnedTimeMin/Max). UI on Insert.
Last updated: 2 weeks ago
Adds a Goomba enemy into the game. It acts like a gnome but with custom sounds.
Last updated: 2 weeks ago
Remembers the region you click once (Public & Private). Auto-selects that region next time, skipping the picker. Supports all in-game regions. Single config with optional jump straight to Server List.
Last updated: 2 weeks ago
Quality of Life helper for Traktool's SharedUpgrades mod. Automatically applies purchased upgrades, prevents lobby clutter, and allows rebuying upgrades through the extractor with proper money deduction.
Last updated: 2 weeks ago