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Decompiled source of Frogpocalypse v1.0.0
Frogpocalypse.dll
Decompiled 9 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Frogpocalypse")] [assembly: AssemblyTitle("Frogpocalypse")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch] public class FrogChaosPatch { private static Dictionary<FrogTrap, float> frogDuplicationTimers = new Dictionary<FrogTrap, float>(); private static Dictionary<FrogTrap, float> frogJumpTimers = new Dictionary<FrogTrap, float>(); private static List<FrogTrap> allFrogs = new List<FrogTrap>(); [HarmonyPatch(typeof(FrogTrap), "Start")] [HarmonyPostfix] private static void InitializeFrogChaos(FrogTrap __instance) { if (!allFrogs.Contains(__instance)) { allFrogs.Add(__instance); frogDuplicationTimers[__instance] = 3f; frogJumpTimers[__instance] = 1f; Debug.Log((object)"Frog Chaos initialized!"); } } [HarmonyPatch(typeof(FrogTrap), "Update")] [HarmonyPostfix] private static void UpdateFrogChaos(FrogTrap __instance) { allFrogs.RemoveAll((FrogTrap f) => (Object)(object)f == (Object)null); if (!allFrogs.Contains(__instance)) { allFrogs.Add(__instance); frogDuplicationTimers[__instance] = 3f; frogJumpTimers[__instance] = 1f; } if (__instance.everPickedUp) { if (!((Trap)__instance).trapActive) { ((Trap)__instance).trapActive = true; ((Trap)__instance).trapStart = true; ((Trap)__instance).trapTriggered = true; } ((Trap)__instance).enemyInvestigate = true; if (frogJumpTimers.TryGetValue(__instance, out var value)) { frogJumpTimers[__instance] = value - Time.deltaTime; if (frogJumpTimers[__instance] <= 0f) { frogJumpTimers[__instance] = Random.Range(1f, 2.5f); __instance.FrogJump(); } } if (frogDuplicationTimers.TryGetValue(__instance, out var value2)) { frogDuplicationTimers[__instance] = value2 - Time.deltaTime; if (frogDuplicationTimers[__instance] <= 0f) { Debug.Log((object)"Cloning frog..."); frogDuplicationTimers[__instance] = 0.5f; SpawnPhysicsOnlyFrog(__instance); } } } else { ((Trap)__instance).trapActive = false; ((Trap)__instance).trapStart = false; ((Trap)__instance).trapTriggered = false; } } private static void SpawnPhysicsOnlyFrog(FrogTrap originalFrog) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) try { Vector3 val = ((Component)originalFrog).transform.position + new Vector3(Random.Range(-3f, 3f), Random.Range(1f, 2f), Random.Range(-3f, 3f)); GameObject val2 = Object.Instantiate<GameObject>(((Component)originalFrog).gameObject, val, Quaternion.Euler(0f, (float)Random.Range(0, 360), 0f)); PhotonView component = val2.GetComponent<PhotonView>(); if ((Object)(object)component != (Object)null) { Object.DestroyImmediate((Object)(object)component); } Component[] componentsInChildren = val2.GetComponentsInChildren<Component>(true); Component[] array = componentsInChildren; foreach (Component val3 in array) { if ((Object)(object)val3 == (Object)null) { continue; } string name = ((object)val3).GetType().Name; if (val3 is Transform || val3 is MeshRenderer || val3 is SkinnedMeshRenderer || val3 is MeshFilter || val3 is Collider || val3 is Rigidbody) { continue; } if (name == "AudioLowPassFilter") { Behaviour val4 = (Behaviour)(object)((val3 is Behaviour) ? val3 : null); if (val4 != null) { val4.enabled = false; } continue; } AudioSource val5 = (AudioSource)(object)((val3 is AudioSource) ? val3 : null); if (val5 != null) { val5.volume = 0f; ((Behaviour)val5).enabled = false; continue; } if (name.Contains("Photon") || name.Contains("RPC") || name.Contains("Interact") || name.Contains("Valuable") || name.Contains("Grab") || name.Contains("Discover")) { Object.DestroyImmediate((Object)(object)val3); continue; } MonoBehaviour val6 = (MonoBehaviour)(object)((val3 is MonoBehaviour) ? val3 : null); if (val6 != null) { ((Behaviour)val6).enabled = false; continue; } try { Object.DestroyImmediate((Object)(object)val3); } catch { } } Rigidbody val7 = val2.GetComponent<Rigidbody>() ?? val2.AddComponent<Rigidbody>(); val7.isKinematic = false; val7.useGravity = true; val7.mass = 1f; val7.AddForce(Vector3.up * 1.5f, (ForceMode)1); val7.AddForce(new Vector3(Random.Range(-0.5f, 0.5f), 0f, Random.Range(-0.5f, 0.5f)), (ForceMode)1); val7.AddTorque(Random.insideUnitSphere * 3f, (ForceMode)1); Debug.Log((object)"Cloned frog dropped (physics-only)"); } catch (Exception ex) { Debug.LogError((object)("Frog clone spawn failed: " + ex.Message)); } } } namespace Frogpocalypse { [BepInPlugin("Omniscye.Frogpocalypse", "Frogpocalypse", "1.0")] public class Frogpocalypse : BaseUnityPlugin { internal static Frogpocalypse Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } }