R.E.P.O.
You are viewing a potentially older version of this package. View Latest Version
Install with App

Details

Date Uploaded
last year
Downloads
2.1K
Size
18MB

PongValuable — (Cursed Valuable)

Touch the cursed valuable and everyone gets pulled into OMNI-PONG. First to 5 wins.

  • If anyone loses to the AI, the match ends for everyone and only that losing player dies.
  • If anyone wins (hits 5), no one dies and the match ends.
  • Either way, the item is disabled after the match so your team can extract it.

What happens

  • One global match starts the moment any player grabs the item.
  • A full-screen HUD opens for every player (you vs a softened AI).
  • Controls are locked for all players until the match ends.
  • Dropping the item doesn’t cancel the game; it runs to win/lose.
  • When the match is over, the item is consumed/disabled so it cannot trigger again.

Win / Lose

  • You win at 5 points → no one dies; the run continues.
  • AI wins → only the losing player self-destructs; everyone else resumes.
  • In both cases, the valuable stays disabled so the team can extract.

Multiplayer behavior

  • First grab starts the event for all clients at once.
  • Each player plays their own local HUD vs AI.
  • On the first completion (a win or a loss by anyone), the event ends for the whole lobby:
    • If that completion was a win, no one dies.
    • If that completion was a loss, only that player dies.

Controls & feel

  • W / S to move your paddle.
  • AI is intentionally easier (slower speed, tiny reaction delay, slight aim error).
  • Clean frame, dashed center line, glowing ball with a subtle trail.

Notes

  • Designed so the item can be dropped mid-match without cancelling the game.

☕ Support me on Ko-fi: ko-fi.com/omniscye

Thunderstore development is made possible with ads. Please consider making an exception to your adblock.