Turns every R.E.P.O. level into destructible voxel blocks. Shoot and the map destroys.

Voxel Levels rebuilds the level around you out of blocks. Only the level itself gets voxelized, so your UI, valuables, items, the extractor and the truck gear all stay normal and usable. When a level loads it gets scanned and turned into a voxel shell that semi matches the real layout, so you walk the same paths and find the same rooms, just blocky.
Then you get to wreck it. Guns and explosions carve real holes into the blocks, so you can shoot through a wall, blast a new shortcut, or just make a mess. Every block can be destroyed.
It works in singleplayer and online.
Everyone in the lobby needs the mod installed. The host is in charge of destruction.
You can tweak everything by editing the config file. Voxel size, carve radius for guns and explosions, ceiling height, doorway widening, debris, and what gets voxelized (start room, shop, lobby) are all in there.
Config file path: BepInEx/config/Empress.REPO.VoxelLevels.cfg