PxntxrezStudio-REPOConomyPlus icon

REPOConomyPlus

Enhanced dynamic economy system with gameplay modifiers! 54+ unique events modify gameplay each level. Evolution of REPOConomy with new modifier system, difficulty scaling, and improved UI.

Last updated a day ago
Total downloads 1926
Total rating 2 
Categories Mods Misc Valuables Monsters Levels Client-side
Dependency string PxntxrezStudio-REPOConomyPlus-1.0.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

โš ๏ธ IMPORTANT NOTICE: REQUIRED FOR ALL CLIENTS โš ๏ธ

This mod must be installed by all players in multiplayer games.


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REPOConomyPlus

The Ultimate Enhanced Edition - A complete reimagining of the original REPOConomy mod with revolutionary gameplay modifiers!

Every level brings TWO layers of chaos:

  1. ๐ŸŽฒ Random Economy Event (104+ unique economy types) - affects valuable prices
  2. โšก Gameplay Modifiers (54+ unique events) - transforms how you play

The result? Every run feels completely different! Fight invisible enemies while prices skyrocket, or navigate in darkness while loot multiplies. The possibilities are endless!


๐Ÿ†• What's New in REPOConomyPlus?

โšก Revolutionary Modifier System

  • 54+ Unique Gameplay Modifiers that spawn randomly each level
  • 4 Categories: Loot, Enemy, Player, Environment
  • 2-5 Modifiers per level creating unique challenge combinations
  • 5 Difficulty Tiers: Very Good ๐ŸŸข, Good ๐ŸŸก, Neutral โšช, Bad ๐ŸŸ , Very Bad ๐Ÿ”ด

๐ŸŽฏ Dynamic Difficulty System

  • Adaptive Scaling based on level, player count, and valuable count
  • Real-time Calculation adjusts as the game progresses
  • Visual Feedback with color-coded difficulty display (Easy โ†’ Extreme)
  • Fully Configurable caps and multipliers

๐ŸŽจ Completely Redesigned UI

  • Scrollable Interface with auto-scroll and manual controls
  • Category Organization - separate Economy and Modifiers sections
  • Event Icons with color-coded difficulty indicators
  • Detailed Descriptions for every modifier
  • Difficulty Footer showing current challenge level
  • Dynamic Height Calculation for smooth scrolling experience

๐Ÿ”ง Enhanced Configuration

  • Granular Control over each modifier category
  • Separate Event Chances for vanilla and custom events
  • Difficulty Customization per level/player/valuable
  • Min/Max Modifier Count configuration (2-5 per level)

๐Ÿ“Š Economy System (From Original REPOConomy)

On every level (starting from level 2 configurable), the game rolls (with 50% chance) one of 104 unique economy events like Inflation, Chaos, or Treasure Rush โ€” each with different effects on valuable prices. The chance is fully configurable.

Valuable prices are no longer fixed. Instead, each item dynamically rolls a value based on the current economy type and level scaling with (custom config settings).


โšก Modifier Categories

๐Ÿ“ Click to see the full list of all modifiers

๐ŸŽ Loot Modifiers (12 Events)

Transform how valuables spawn and behave:

  • Jackpot ๐ŸŸข - x2 valuables spawned on map
  • Golden Touch ๐ŸŸข - All valuables worth x2, but 25% fewer spawn
  • Value Lottery โšช - 10% items get x10 value, rest -50%
  • Empty Facility ๐ŸŸ  - 50% less valuables spawn
  • Size Filters โšช๐ŸŸก๐ŸŸข - Only specific size valuables spawn (Tiny/Small/Medium/Big/Wide/Tall/VeryTall)
  • Magnetic Valuables โšช - Valuables are attracted to players
  • Lucky Find โšช - Random valuables appear periodically
  • Extraction Magnet โšช - Valuables are attracted to extraction points during extraction

๐Ÿ‘พ Enemy Modifiers (18 Events)

Change how enemies behave and challenge you:

  • Pacifist Mode ๐ŸŸข - Enemies don't attack
  • Enemy Horde ๐Ÿ”ด - x2 enemies spawn
  • Speed Demons ๐ŸŸ  - Enemies 50% faster
  • Invisible Enemies ๐Ÿ”ด - Enemies are invisible
  • Tiny/Giant Enemies ๐ŸŸก๐Ÿ”ด - Size variations
  • Boss Rush ๐Ÿ”ด - Only Difficulty 3 enemies spawn
  • Fast Spawn ๐ŸŸ  - Enemies spawn instantly
  • Frozen Enemies ๐ŸŸก - Enemies freeze periodically
  • Enemy Multiplication ๐Ÿ”ด - x1.5 enemy spawn rate
  • One Hit Kill ๐Ÿ”ด - Any damage kills enemies instantly
  • Health Vampire ๐ŸŸข - Killing enemies restores 10 HP to all players
  • Extraction Chaos ๐Ÿ”ด - Enemies become aggressive during extraction

๐Ÿ‘ค Player Modifiers (16 Events)

Modify player capabilities and challenges:

  • Sonic Speed ๐ŸŸข - Players 50% faster
  • Turtle Mode ๐ŸŸ  - Players 50% slower
  • Low/Heavy Gravity ๐ŸŸก๐ŸŸ  - Gravity modifications
  • Glass Cannon ๐Ÿ”ด - Max health = 1
  • Tank Mode โšช - +100 health, -50% speed
  • Infinite Stamina ๐ŸŸข - Never run out of energy
  • Health Regeneration ๐ŸŸข - Slowly regenerate health
  • Random Boosts โšช - Random stat boosts every 2 minutes
  • Inverted Controls ๐Ÿ”ด - Movement controls reversed
  • Invisible Players ๐Ÿ”ด - Players can't see each other
  • Super Jump ๐ŸŸข - Jump 3x higher
  • Sticky Feet ๐ŸŸ  - Players stick to surfaces randomly
  • Infinite Ammo ๐ŸŸข - All firearms never run out of battery
  • Extraction Shield ๐ŸŸข - Players become invincible during extraction

๐ŸŒ Environment Modifiers (7 Events)

Alter the world around you:

  • Darkness ๐ŸŸ  - Lighting x0.1
  • Bright Day ๐ŸŸก - Lighting x3
  • Disco Lights โšช - Colors constantly change
  • Slippery Floor ๐ŸŸ  - Physics friction = 0
  • Foggy Vision ๐ŸŸ  - Reduced visibility with fog
  • Night Vision ๐ŸŸก - Enhanced visibility in darkness
  • Time Warp ๐Ÿ”ด - Time slows down periodically
  • Extraction Rush ๐ŸŸ  - Halves extraction time requirement
  • Single Extraction ๐ŸŸข - Only 1 extraction point spawns per level

๐ŸŽฏ Difficulty System Explained

The mod calculates difficulty dynamically based on:

Formula: Difficulty = (Level ร— LevelMultiplier) + (Players ร— PlayerMultiplier) + (Valuables ร— ValuableMultiplier)

Default Values:

  • Level: +2 difficulty per level
  • Players: +5 difficulty per player
  • Valuables: +0.1 difficulty per valuable
  • Cap: 100 (fully configurable)

Difficulty Tiers:

  • ๐ŸŸข Easy (0-20): Easier modifiers, more buffs
  • ๐ŸŸก Medium (20-40): Balanced mix
  • ๐ŸŸ  Hard (40-60): Challenging modifiers
  • ๐Ÿ”ด Very Hard (60-80): Serious challenge
  • โšซ Extreme (80-100): Maximum chaos

Higher difficulty increases the chance of Bad and Very Bad modifiers!


๐ŸŽฎ How Modifiers Work

Event Selection

Each level (starting from level 2):

  1. Economy Event rolls first (104 possible events)
  2. 2-5 Random Modifiers are selected based on:
    • Current difficulty level
    • Enabled categories in config
    • Weighted probability (higher difficulty = more bad events)
    • Conflict system (no contradicting events together)

Conflict System

Smart event filtering prevents contradictions:

  • โŒ Can't have Jackpot + Empty Facility simultaneously
  • โŒ Can't have Sonic Speed + Turtle Mode simultaneously
  • โŒ Can't have Darkness + Bright Day simultaneously
  • โœ… 60+ conflict rules ensure logical combinations

UI Display

Press G anytime to toggle the UI:

  • ๐Ÿ“Š Economy Section: Current economy event and value range
  • โšก Modifiers Section: Active gameplay modifiers with icons
  • ๐ŸŽฏ Footer: Difficulty, Level, and Player count
  • ๐Ÿ–ฑ๏ธ Controls: Auto-scroll after 1.5s, manual scroll with arrow keys

๐ŸŽจ UI Features

Smart Scrolling

  • Auto-scroll starts after 1.5 seconds of inactivity
  • Smooth Animation up and down
  • Manual Override with โฌ†๏ธโฌ‡๏ธ arrow keys
  • Auto-hide after 20 seconds (toggle with G)

Visual Indicators

  • ๐ŸŸข Very Good - Green indicators for buffs
  • ๐ŸŸก Good - Yellow for beneficial events
  • โšช Neutral - White for balanced effects
  • ๐ŸŸ  Bad - Orange for challenges
  • ๐Ÿ”ด Very Bad - Red for severe challenges

Dynamic Layout

  • Category Headers separate Economy and Modifiers
  • Color-coded Events match difficulty tier
  • Responsive Height adjusts to content
  • Bilingual Support (English/Russian)

๐Ÿ“‹ Example Gameplay Scenarios

๐Ÿ“ Click to see the gameplay examples with mod

Scenario 1: "The Golden Nightmare"

  • ๐Ÿ’ฐ Economy: Treasure Rush (+100% to +200% values)
  • ๐ŸŸข Golden Touch: All valuables x2 value
  • ๐Ÿ”ด Invisible Enemies: Can't see threats
  • ๐ŸŸ  Speed Demons: Enemies 50% faster
  • ๐ŸŸข Sonic Speed: You're 50% faster too

Result: Insanely valuable loot, but terrifying invisible fast enemies!

Scenario 2: "Easy Money"

  • ๐Ÿ’ฐ Economy: Stable (default ranges)
  • ๐ŸŸข Jackpot: x2 valuables on map
  • ๐ŸŸข Pacifist Mode: Enemies don't attack
  • ๐ŸŸก Bright Day: x3 lighting
  • โšช Disco Lights: Just for fun

Result: Relaxing loot collection with visual flair!

Scenario 3: "Extreme Challenge"

  • ๐Ÿ’ฐ Economy: Crash & Burn (-90% to 0% values)
  • ๐Ÿ”ด Glass Cannon: 1 HP only
  • ๐Ÿ”ด Enemy Horde: x2 enemies
  • ๐Ÿ”ด Invisible Players: Can't see teammates
  • ๐ŸŸ  Darkness: x0.1 lighting

Result: Hardcore survival mode with minimal rewards!


๐Ÿ“– How It Works (Quick Guide)

๐Ÿ” Click to Expand Full Guide

๐Ÿงฉ 1. Level Start

  • Host rolls 1 Economy Event (affects prices)
  • Host rolls 2-5 Modifiers (affects gameplay)
  • All data synced to clients via Photon

๐Ÿ’ฐ 2. Economy Application

Each valuable gets a unique price within the current range:

  • Base range from config (default: -5% to +10%)
  • Modified by economy event
  • Scaled by level (default: +1% per level)
  • Random roll within final range

โšก 3. Modifier Application

Modifiers apply immediately on level load:

  • Loot: Changes valuable spawning/behavior
  • Enemy: Modifies AI behavior/stats
  • Player: Affects player capabilities
  • Environment: Alters world conditions

๐ŸŽฏ 4. Difficulty Calculation

Difficulty = (Level ร— 1) + (Players ร— 5) + (Valuables ร— 0.1)
Example: Level 5, 4 players, 100 valuables
= (5 ร— 1) + (4 ร— 5) + (100 ร— 0.1)
= 5 + 20 + 10 = 35 (Medium difficulty)

๐Ÿ“Š 5. UI Display

  • Shows at level start automatically
  • Press G to toggle anytime
  • Auto-scrolls through all modifiers
  • Hides after 20 seconds (or toggle off)

๐Ÿ”ง Configuration

๐Ÿ’ก Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.

Located in:
BepInEx/config/PxntxrezStudio.REPOConomyPlus.cfg

Below are all available configuration options.


๐Ÿ“ Click to see available configurations

๐Ÿ”น Economy

Setting Description Default
DefaultBaseMin Base minimum multiplier applied before level scaling 5.0
DefaultBaseMax Base maximum multiplier applied before level scaling 10.0
UseTwoStepPercentRoll Separate negative and positive percent rolls false
PercentRollMode Determines weighed percentage RNG: Random = Uniform (Flat), Stable = Near center (Bell curve), Volatile = Near Min/Max (Inverse bell curve), Dynamic (Changes per level) Random
EventsStartLevel Level at which economy events can begin 2
NoEvents Force all runs to use Stable economy (disable events) false
DisableVanillaEvents If true, disables all built-in vanilla events. Only custom events will be used, if EnableCustomEvents enabled. false
EnableCustomEvents Enable loading of custom economy events from JSON files to appear in-game. true

๐Ÿ”น LevelScale

Setting Description Default
LevelScaleMin Percent increase added to minimum per level 1
LevelScaleMax Percent increase added to maximum per level 2

๐Ÿ”น Limits

Setting Description Default
ClampMinLimit Lowest allowed percent (e.g. โ€“100% reduction) 100.0
ClampMaxLimit Highest allowed percent (e.g. +1000% increase) 1000.0

๐Ÿ”น EconomyChance

Setting Description Default
UseEventsChance Enable the event drop system based on chance. true
EventChance Chance (1โ€“100) for an event to occur instead of a stable economy 50

๐Ÿ”น CustomEconomyChance

Setting Description Default
UseCustomEventChance Enable a separate chance check for custom events (only applies if UseEventsChance is true). If this feature is disabled, there will be a 50/50 chance of either a vanilla event or a custom event occurring. true
CustomEventChance Chance (1โ€“100%) for custom events to occur instead of vanilla events if UseCustomEventChance is enabled. 50

๐Ÿ”น Debug

Setting Description Default
ShowTotalMapValue Log (In console) total dollar value of all valuables on the map false

๐Ÿ”น UI Settings

Setting Description Default
UI Language Language used for the economy UI English

๐Ÿ”น Difficulty System

Setting Description Default
DifficultyPerLevel How much difficulty to add per level (e.g., level 5 = +10 difficulty) 2
DifficultyPerPlayer How much difficulty to add per player (e.g., 4 players = +40 difficulty) 5
DifficultyPerValuable How much difficulty to add per valuable on map (e.g., 100 valuables = +10 difficulty) 0.1
DifficultyMaxCap Maximum difficulty cap. Difficulty will never go above this value. 100

๐Ÿ”น Event Modifiers

Setting Description Default
MinModifierCount Minimum number of gameplay modifiers per level (2-5) 2
MaxModifierCount Maximum number of gameplay modifiers per level (2-5) 5
EnableLootModifiers Enable loot-related events (e.g., Jackpot, Empty Facility, Value Lottery) true
EnableEnemyModifiers Enable enemy-related events (e.g., Enemy Horde, Speed Demons, Pacifist Mode) true
EnablePlayerModifiers Enable player-related events (e.g., Sonic Speed, Glass Cannon, Infinite Stamina) true
EnableEnvironmentModifiers Enable environment-related events (e.g., Darkness, Disco Lights) true

๐Ÿ“Š Complete Economy List (104 Varieties)

๐Ÿ“ Click to see the full list of all economies

๐ŸŸข Positive Economies (23 events)

Inflation, RareBoom, LuxuryHunt, ExtraProfit, TreasureRush, CollectorsFrenzy, GoldenHour, CrystalBubble, SpeculationBubble, AuctionFever, GlitchedGoldrush, ArtifactBloat, SyntheticDemand, CryptoSurge, ResourceRush, ConsumerConfidence, MarketMeltup, MarketRebound, BullRun, PanicBuying, PriceSurge, BarterBonanza, Trendsetter

๐ŸŸ  Negative Economies (21 events)

Deflation, ScamSeason, SuddenDrop, ReverseInflation, CommonCrash, BubbleBurst, PanicSale, TaxAudit, CrashAndBurn, CoinDecay, ColdStorage, ShadowMarket, CollectorsVoid, MarketDrain, TaxFrenzy, AssetDump, FlashCrash, BearTrap, SupplyGlut, DeflationDip, Clearance

โšช Neutral/Variable (60 events)

Stable, Chaos, FreezeMarket, BlackMarketSurge, Overload, LegendaryOnlyMatters, EchoMarket, DumpsterDive, ZeroGravity, Turbulence, EconomicTwister, EchoCrash, PriceWhirlwind, ExperimentalPricing, MemoryMarket, LoopbackSpike, MarketEclipse, JackpotMirage, VolatileExperiment, CleanSweep, ValueVortex, TemporalSurge, EchoOfWealth, InversionProtocol, SmugglersSurge, CollectorsCraze, MarketKraken, MarketBoom, PriceLockdown, WildSpeculation, SilentAuction, DemandSpike, SupplyShortage, BargainHunt, PriceCascade, SpeculatorFrenzy, ValueStabilizer, MarketMirroring, InflationSpike, EconomicEquilibrium, BargainBlitz, CollectorCarnival, GhostPrices, SeasonalShift, BlackoutSale, InflationEbb, FoolsGold, HoardersHavoc, PennyPinch, BoomerangMarket, SilentDip, LuxuryOnly, EarlyBubble, LateDeflation, PriceSlalom, FalseDemand, UndergroundTrade, CrystalCrash, GhostRush


๐Ÿ› ๏ธ Custom Events Support

Create your own economy events! Full JSON support inherited from original REPOConomy.

๐Ÿ“ Click for Custom Events Guide

JSON Structure

[
  {
    "id": "my_event",
    "name_en": "My Event",
    "name_ru": "ะœะพั‘ ะกะพะฑั‹ั‚ะธะต",
    "desc_en": "Description",
    "desc_ru": "ะžะฟะธัะฐะฝะธะต",
    "color": [255, 200, 100],
    "min": -10.0,
    "max": 20.0,
    "useDelta": true
  }
]

Place files in: BepInEx/config/CustomEvents/*.json

Note: Custom economy events only. Custom modifiers coming in future updates!


๐Ÿ’พ Installation

  1. Install BepInExPack for R.E.P.O.
  2. (Optional) Install REPOConfig for in-game GUI
  3. Download and extract REPOConomyPlus.dll
  4. Place in BepInEx/plugins folder
  5. Launch R.E.P.O. and enjoy the chaos!

๐Ÿ”„ Differences from Original REPOConomy

Feature REPOConomy REPOConomyPlus
Economy Events โœ… 104 events โœ… 104 events
Gameplay Modifiers โŒ None โœ… 54 events
Difficulty System โŒ None โœ… Dynamic scaling
UI Design โœ… Basic โœ… Enhanced scrollable
Event Categories โŒ None โœ… 4 categories
Conflict System โŒ Basic โœ… Advanced
Custom Events โœ… Yes โœ… Yes (economy only)
Multiplayer Sync โœ… Basic โœ… Enhanced

๐Ÿ”— Compatibility

  • โœ… Supports valuables from other mods
  • โœ… Supports latest Version of R.E.P.O.
  • โœ… Compatible with REPOConfig for GUI configuration
  • โœ… Works with existing custom economy JSON files
  • โš ๏ธ Not compatible with original REPOConomy (use one or the other)

๐Ÿ› Known Issues

  • None currently! Report bugs on Discord or GitHub.

๐Ÿ“ž Support & Community

Report bugs, suggest features, or provide feedback:

Discord Server Channel Post
Pxntxrez Studio #released-mods REPOConomyPlus

๐Ÿ™ Credits

  • Original Mod: REPOConomy by PxntxrezStudio
  • Enhanced By: PxntxrezStudio
  • Special Thanks: R.E.P.O. Modding Community

License

  • This mod is provided under the MIT License.

Made with โค๏ธ by PxntxrezStudio

Transform every R.E.P.O. run into a unique adventure!

"More events and new features coming soon!"