I wanted a team-wide upgrade option that didn't feel as cheatsy or plain as sharing every single upgrade for the normal price, so I made this, a mixed solution to the team-upgrade problem with additional benefits and physical items!
Grenades, Mines and Upgrades can be used in the shop to split the bundle into its respective items, forfeiting the discount. The initial prompt is not visible and requires a confirmation to open.
*Unboxing an Upgrade Bundle outside of the shop counts as "purchasing" the individual items, meaning you only save money on the initial purchase. Future shop prices scale regularly.
This mod is required by both host and clients
Configuration for this mod follows a hierarchy of General > Item Type > Item, with the latter taking priority over the former if it set to anything other than its default value of -1
The "Chance" entry is a percentage for each item in the POOL before the shop is populated, not a percent chance for it to show up in the shop itself. "Chance" works normally for rerolling.
If you'd like to take advantage of this mod in Singleplayer, there is a "Developer" config option called "Fake Players" that adds to player count values used by this mod. It is only visible in the Thunderstone/R2Modman configs, not ingame
Upgrade Bundles are dynamically generated when the game starts up, meaning any upgrade should be supported by default. Any mod that manipulates upgrades or the shop will likely have issues. Please report any issues you have so I may address them in future updates!
| Mod | Compatibility | Last Tested | Notes |
|:----------------|:-------------:|:-----------:||-------|
| MoreUpgrades |
| v1.5.2 | Bundles take most MoreUpgrades configurations into account when calculating prices (config changes require a restart) |
| MoreShopItems |
| v1.5.2 ||
| NoItemSpawnLimit|
| v1.5.2 | "Max" config will be ignored if this mod is installed |
| SLRUpgrades |
| v1.5.2 | Untested in MP. SLRUpgrades might have an incompatibillity with the mod I use for multiplayer testing |
| NikkisUpgrades |
| v1.5.2 ||
| GoopUpgrades |
| v1.5.2 ||
| RepoRoles_Classic |
| v1.5.2 ||
Minimum per Bundle setting does not update prices for existing itemsIf you have any issues, report them to me through either the mod listing on the R.E.P.O Modding Discord or on github
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