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Decompiled source of EnemySpeedUp v2.0.0
EnemySpeedUp.dll
Decompiled a month agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("zabu")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("zabumod")] [assembly: AssemblyTitle("zabumod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EnemySpeed { [BepInPlugin("REPOJP.EnemySpeed", "EnemySpeed", "1.0")] public class EnemySpeed : BaseUnityPlugin { internal static EnemySpeed Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; EnemySpeedConfig.Bind(((BaseUnityPlugin)this).Config); Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0025: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } public static class EnemySpeedConfig { public static ConfigEntry<float> SpeedMultiplier; internal static ConfigEntry<bool> EnableMod; internal static void Bind(ConfigFile config) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown EnableMod = config.Bind<bool>("General", "Enable", true, "Enable or disable EnemySpeed mod"); SpeedMultiplier = config.Bind<float>("Speed", "SpeedMultiplier", 5f, new ConfigDescription("Enemy movement speed multiplier", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 100f), Array.Empty<object>())); } } } namespace EnemySpeed.Patches { [HarmonyPatch(typeof(EnemyNavMeshAgent), "Awake")] internal static class Patch_EnemyNavMeshAgent_Awake { private static void Postfix(EnemyNavMeshAgent __instance) { if (EnemySpeedConfig.EnableMod.Value) { __instance.DefaultSpeed *= EnemySpeedConfig.SpeedMultiplier.Value; __instance.DefaultAcceleration *= EnemySpeedConfig.SpeedMultiplier.Value; EnemySpeed.Logger.LogInfo((object)$"[EnemySpeed] DefaultSpeed patched: {__instance.DefaultSpeed}"); } } } [HarmonyPatch(typeof(EnemyNavMeshAgent), "OverrideAgent")] internal static class Patch_EnemyNavMeshAgent_OverrideAgent { private static void Prefix(ref float speed, ref float acceleration, float time) { if (EnemySpeedConfig.EnableMod.Value) { speed *= EnemySpeedConfig.SpeedMultiplier.Value; acceleration *= EnemySpeedConfig.SpeedMultiplier.Value; } } } [HarmonyPatch(typeof(EnemyNavMeshAgent), "Update")] internal static class Patch_EnemyNavMeshAgent_Update { private static void Postfix(EnemyNavMeshAgent __instance) { if (!EnemySpeedConfig.EnableMod.Value) { return; } NavMeshAgent agent = __instance.Agent; if (Object.op_Implicit((Object)(object)agent) && ((Behaviour)agent).enabled && !agent.isStopped && !(__instance.OverrideTimer > 0f)) { float num = __instance.DefaultSpeed * EnemySpeedConfig.SpeedMultiplier.Value; if (agent.speed < num) { agent.speed = num; } } } } }