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MapQuickAccess

【Client MOD】Open the map quickly, keep it fixed open, adjust placement, and update map position while dead.マップの即時表示、固定表示、配置調整、死亡中の位置更新を行うMOD

By REPO_JP

CHANGELOG

Changelog

4.0.1

  • Updated compatibility for R.E.P.O. Cosmetics Update v0.4.1.
  • Removed the direct Sound.PlayLoop(bool, float, float, float) call that no longer exists in v0.4.1.
  • Fixed repeated MissingMethodException errors from the MapToolController.Update patch.
  • Kept map open and close sound handling while avoiding direct loop-sound calls that break on the newer game build.
  • Kept the dead-player map position update behavior so the map follows the death head instead of staying at the death location.
  • Kept the v0.4.x input changes: mouse wheel is no longer used by this mod, Up/Down controls distance, and Ctrl + Up/Down controls vertical placement.
  • Kept vanilla tumble-state map behavior instead of overriding tumble map access in the mod.

4.0.0

  • Updated for R.E.P.O. Cosmetics Update v0.4.0.
  • Added support for opening the map while dead or disabled.
  • Added dead-player map position correction using the death head as the map tracking source.
  • Changed map placement controls to avoid mouse-wheel conflicts with vanilla gameplay.
  • Replaced mouse-wheel forward/backward map adjustment with Up/Down arrow keys.
  • Moved vertical map placement adjustment to Ctrl + Up/Down arrow keys.
  • Left tumble-state map opening to the vanilla v0.4.x behavior.
  • Improved null safety around map, player, death head, and map marker references.

2.0.0

  • Added always-open map mode.
  • Added double-click map key toggle for always-open mode.
  • Added placement adjustment for the opened map object with arrow keys.
  • Added forward and backward placement adjustment for the opened map object with the mouse wheel when always-open mode is disabled.
  • Added PageUp and PageDown opacity adjustment for the visible map renderers.
  • Added config options for fixed-map loop sound suppression and automatic aim UI visibility while the map is fixed open.
  • Added behavior to hide the upgrade list while the map is fixed open.
  • Added behavior to keep player name display available while aiming at players during fixed-map mode.
  • Improved fixed-map instant display behavior so the map stays in its fully opened state without delayed follow animation.
  • Improved opened map placement handling so default settings keep the vanilla map position and appearance.
  • Fixed map object placement adjustments so arrow-key movement and mouse-wheel forward or backward movement work correctly again.

1.0.0

  • Added support for opening the map while sprinting.
  • Added config options to allow map opening while disabled, tumbling, aiming, in menu levels, and while text input is active.
  • Added instant map open and close mode with no vanilla opening or closing animation.
  • Added config option to enable or disable camera shake when opening and closing the map.
  • Added config option to keep the map open and close sounds.
  • Added config option to keep the loop sound while the map is open.
  • Added config option to disable movement slowdown while the map is open.
  • Added config option to disable CameraZoom override while the map is open.
  • Added config option to disable CameraNoise override while the map is open.
  • Added config option to disable CameraTopFade while the map is open.
  • Added config option to disable CameraBob multiplier changes while the map is open.
  • Added config option to keep the aim UI visible while the map is open.
  • Set all config defaults to enabled except keeping the aim UI visible.
  • Adjusted instant map behavior so the fully opened map state is shown immediately without delayed follow animation.