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MapQuickAccess
【Client MOD】Open the map quickly, keep it fixed open, adjust placement, and update map position while dead.マップの即時表示、固定表示、配置調整、死亡中の位置更新を行うMOD
By REPO_JP
CHANGELOG
Changelog
4.0.1
- Updated compatibility for R.E.P.O. Cosmetics Update v0.4.1.
- Removed the direct
Sound.PlayLoop(bool, float, float, float)call that no longer exists in v0.4.1. - Fixed repeated
MissingMethodExceptionerrors from theMapToolController.Updatepatch. - Kept map open and close sound handling while avoiding direct loop-sound calls that break on the newer game build.
- Kept the dead-player map position update behavior so the map follows the death head instead of staying at the death location.
- Kept the v0.4.x input changes: mouse wheel is no longer used by this mod, Up/Down controls distance, and Ctrl + Up/Down controls vertical placement.
- Kept vanilla tumble-state map behavior instead of overriding tumble map access in the mod.
4.0.0
- Updated for R.E.P.O. Cosmetics Update v0.4.0.
- Added support for opening the map while dead or disabled.
- Added dead-player map position correction using the death head as the map tracking source.
- Changed map placement controls to avoid mouse-wheel conflicts with vanilla gameplay.
- Replaced mouse-wheel forward/backward map adjustment with Up/Down arrow keys.
- Moved vertical map placement adjustment to Ctrl + Up/Down arrow keys.
- Left tumble-state map opening to the vanilla v0.4.x behavior.
- Improved null safety around map, player, death head, and map marker references.
2.0.0
- Added always-open map mode.
- Added double-click map key toggle for always-open mode.
- Added placement adjustment for the opened map object with arrow keys.
- Added forward and backward placement adjustment for the opened map object with the mouse wheel when always-open mode is disabled.
- Added PageUp and PageDown opacity adjustment for the visible map renderers.
- Added config options for fixed-map loop sound suppression and automatic aim UI visibility while the map is fixed open.
- Added behavior to hide the upgrade list while the map is fixed open.
- Added behavior to keep player name display available while aiming at players during fixed-map mode.
- Improved fixed-map instant display behavior so the map stays in its fully opened state without delayed follow animation.
- Improved opened map placement handling so default settings keep the vanilla map position and appearance.
- Fixed map object placement adjustments so arrow-key movement and mouse-wheel forward or backward movement work correctly again.
1.0.0
- Added support for opening the map while sprinting.
- Added config options to allow map opening while disabled, tumbling, aiming, in menu levels, and while text input is active.
- Added instant map open and close mode with no vanilla opening or closing animation.
- Added config option to enable or disable camera shake when opening and closing the map.
- Added config option to keep the map open and close sounds.
- Added config option to keep the loop sound while the map is open.
- Added config option to disable movement slowdown while the map is open.
- Added config option to disable CameraZoom override while the map is open.
- Added config option to disable CameraNoise override while the map is open.
- Added config option to disable CameraTopFade while the map is open.
- Added config option to disable CameraBob multiplier changes while the map is open.
- Added config option to keep the aim UI visible while the map is open.
- Set all config defaults to enabled except keeping the aim UI visible.
- Adjusted instant map behavior so the fully opened map state is shown immediately without delayed follow animation.