Changelog
[4.0.0] - Cosmetics Update v0.4.0 Compatibility
Changed
- Updated for REPO Cosmetics Update v0.4.0.
- Adjusted enemy count scaling for the v0.4.0 enemy setup flow.
- Rebuilds the enemy selection list after the game calculates the vanilla enemy amount.
- Keeps the simple multiplier behavior:
1.0 = vanilla enemy count
2.0 = roughly double enemy count
0.0 = no enemies
Fixed
- Fixed enemy scaling timing for the coroutine-based
LevelGenerator.EnemySetup flow in v0.4.0.
- Prevented invalid enemy entries from being added when the scaled count is rebuilt.
- Improved host-or-single execution safety.
Config
General.EnemyCountMultiplier
- Default:
1.5
- Minimum:
0.0
- Maximum:
10.0
[1.0.0] - Initial Release
Added
- Default enemy count multiplier for host or singleplayer.
- Configurable
0.0..10.0 multiplier.
- Enemy list rebuild based on scaled enemy counts.
- Startup and apply logging.
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