Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
Changelog
[1.0.0] - Initial Release
Added
-
Default enemy count multiplier (host or single only)
- Hooks
EnemyDirector.AmountSetupand scales the default enemy counts - Rebuilds the picked enemy list using
EnemyDirector.PickEnemiesbased on scaled counts - Supports
0.0..10.0multiplier via config - Uses rounding + remainder distribution to keep totals consistent across difficulty buckets
- Hooks
-
Config
General.EnemyCountMultiplier(0.0..10.0, default 1.5)
-
Logging
- Logs startup multiplier value
- Logs applied result
baseTotal -> targetTotal xMultiplierwhen scaling is executed