CHANGELOG

v1.0.3

  • Improved work around for base game health de-sync bug in the base game
  • No longer requires all clients to have the mod installed for correct syncing behaviour

v1.0.2

  • Fixed bug that could leave health UI still on screen for dead enemies (specifically Bangers) for multiplayer clients
  • Fixed bug that could show damage indicators multiple times for the same damage instance
  • Added (toggle-able) work around for a bug in vanilla R.E.P.O. relating to syncing health across all clients

v1.0.1

  • Added configuration options for colors, sizes, timers etc. with REPOConfig support
  • Health UI will now always be at a reasonable height above enemies
  • Fixed item-based damage UI for multiplayer clients
  • Fixed rare race condition bug in DelayedShowHealthBar

v1.0.0

  • Initial release.