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ShowEnemyHealth
Adds health & damage UI indicators for enemies.
CHANGELOG
v1.0.3
- Improved work around for base game health de-sync bug in the base game
- No longer requires all clients to have the mod installed for correct syncing behaviour
v1.0.2
- Fixed bug that could leave health UI still on screen for dead enemies (specifically Bangers) for multiplayer clients
- Fixed bug that could show damage indicators multiple times for the same damage instance
- Added (toggle-able) work around for a bug in vanilla R.E.P.O. relating to syncing health across all clients
v1.0.1
- Added configuration options for colors, sizes, timers etc. with REPOConfig support
- Health UI will now always be at a reasonable height above enemies
- Fixed item-based damage UI for multiplayer clients
- Fixed rare race condition bug in
DelayedShowHealthBar
v1.0.0
- Initial release.