TokControl REPO Tiktoklive
TokControl TikTok Live bridge for R.E.P.O. — binds 127.0.0.1 (avoids port clash). Port 8080+fallback.TokControl_REPO_Tiktoklive
Connect TokControl (stream gift app) to R.E.P.O. in real time.
Features
- Local WebSocket / HTTP bridge on
127.0.0.1:8080(IPv4 only — avoids clashing with other stream mods onlocalhost/IPv6) - Auto-fallback ports if 8080 is busy:
8082,8090,18080,28080 - Spawn items, enemies, and valuables via REPOLib
- Mid-screen MissionUI announce for random rolls (
announce/hud/roll) - Debug logging to BepInEx + Unity console
- Works with Thunderstore Mod Manager
Multiplayer (client relay)
- You do not need to be host to trigger spawns from TokControl on your PC.
- If you join someone else's lobby, the lobby host must also have this mod installed.
- Commands are relayed to the host over Photon automatically.
Quick start
- Install REPOLib + this mod (host and/or your client)
- Launch the game via Mod Manager (not Steam alone)
- Confirm log:
WebSocket listening on ws://127.0.0.1:8080/ - In TokControl Game Center → R.E.P.O. → Connection → ping / เช็คใหม่
- Add gift triggers and press START
Port conflict
If another TikTok/stream mod already uses port 8080, this build still binds IPv4 127.0.0.1. If that fails too, it moves to a fallback port — check the log and set TokControl Connection URL to match.
Health check: GET http://127.0.0.1:8080/health → {"ok":true,"mod":"TokControl_REPO_Tiktoklive",...}
Example triggers
| TikTok Gift | Command |
|---|---|
| Rose | spawn_item|gun|1 |
| Lion | spawn_ghost|Hunter |
| Galaxy | spawn_enemy|Reaper|1 |
Support
Check BepInEx/LogOutput.log for [TokControl] messages.
