R.E.P.O.
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Dependency string
TolgaFlashTR-UnbreakableValuables-1.0.1
Dependants

Unbreakable Valuables

Unbreakable Valuables is a BepInEx plugin for R.E.P.O. that lets you control how much durability/value valuables lose when used or when they slam into the world.

  • Weapon swinging: Scales durability drain when melee weapons hit (ItemMelee.SwingHitRPC).
  • Physics impacts: Scales value loss when valuables are dropped/thrown and break (PhysGrabObjectImpactDetector.BreakRPC).
  • Fully configurable: One slider controls both behaviors.

Configuration

Config file: BepInEx/config/com.Tolga.UnbreakableValuables.cfg

  • Section: General
  • Key: DamageMultiplier
  • Range: 0.005.00 (step ≈ 0.01)
    • 0.00 → Valuables do not lose value/durability (effectively unbreakable).
    • 1.00 → Game's normal behavior.
    • >1.00 → Valuables lose value/durability faster (e.g. 5.00 = 5× damage).

Installation (Manual)

  1. Install BepInEx 5 for your game if you haven’t already.
  2. Copy UnbreakableValuables.dll into:
    • R.E.P.O.\BepInEx\plugins\UnbreakableValuables\UnbreakableValuables.dll
  3. Launch the game once so BepInEx generates the config file.
  4. Edit com.Tolga.UnbreakableValuables.cfg to your preferred DamageMultiplier.

Multiplayer Note

Valuable damage from physics is calculated on the host.
For consistent behavior, use this mod in singleplayer or when you are hosting the lobby; as a client in someone else's lobby, the host's setup will determine whether valuables break.

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