ExtremeOptimization
I removed any mods that could cause game-breaking bugs, excessive memory usage or fps drops during gameplay.ExtremeOptimization
I manually went through all valuables, items and enemies from all the mods and blocked the spawning of anything that was stuck, bugged, unoptimized, too low quality or unbalanced price wise.
The modpack prevents the spawn of any object that uses more colliders, triangles or vertices than it should, that is why mods like "Warhammer Valuables" are not in the modpack, as each of their valuables use 100k+ vertices and triangles while base game valuables use at most 3k.
If you want to know more, just look at the mods in the pack, each has their configuration tweaked to be balanced.
The slight fps drop produced when an extraction point is opened is known, I think it is related to vanilla, since even in vanilla the fps drop very slightly in the same situation, but after it has opened, the fps go back to being perfectly stable.
If you use G-sync or other built-in-screen software, I recommend to set fps to unlimited and in the Nvidia Control Center (or whatever uses your graphics card) to set the game to a certain max fps. If not, just use V-Sync.
The rest of the graphic settings are up to your preference and computer characteristics.
Obviously, if you and your friends use tons of MoreHead cosmetics at once, it could lag the game, just like in any other modpack.
If you update or add mods, do so at your own risk.
