Bounty Hunters
Earn extra money for killing monsters after the final extractionBounty Hunters
Earn extra money for killing monsters after the final extraction. Bounty payouts scale with haul earned during the current level. All monster kills (first and repeat) count toward a cap of 40% of extracted haul by default. This percentage can be adjusted in the config.
Features
- gives extra money for killing monsters
- works great with Denis UI Killfeed for displaying monster kills
- supports customizable text visibility, colors, and scaling
Configuration
- File Location:
BepInEx/config/denis.repo.bountyhuntersui.cfg
| Setting | Default | What it changes |
|---|---|---|
Bounty Hunters |
true |
Globally enables or disables the mod |
Snow Text |
true |
Shows or hides the bounty HUD text without disabling the logic |
% Reward Cap |
40 |
Caps all bounty rewards based on the extracted haul (min 25%) |
Text Color |
Orange |
Changes the bounty header style between Orange and Neutral |
Text Scale |
1.0 |
Scales the bounty HUD text |
Multiplayer scope
- Host authority controls bounty payout logic
- Clients can install the mod for HUD visibility, but payout logic only matters when the host has it
Dependencies
- Requires BepInEx only
Version History
- 1.3.1: Money is now added immediately when you kill an enemy (before entering shop)
- 1.3.0: Supports custom monster names from Denis UI Killfeed
- 1.2.1: Increased default bounty cap from 25% to 40%
- 1.2.0: Bounty payouts now scale with haul earned during the current level
- 1.1.0: Added reward previews before monsters are killed
- 1.0.1: Bounty text will not appear if the host does not have Bounty Hunters installed
- 1.0.0: Initial release
Credits
- Special thanks to minakkim for inspiring this mod
Developer Contact
Report bugs, suggest features, or provide feedback:
- Discord:
disabro - Steam: админ роблокса
