Bounty Hunters
Earn extra money for killing monsters after the final extraction. Bounty payouts scale with haul earned during the current level. All monster kills (first and repeat) count toward a cap of 40% of extracted haul by default. This percentage can be adjusted in the config.
Features
- gives extra money for killing monsters
- works great with Denis UI Killfeed for displaying monster kills
- supports customizable text visibility, colors, and scaling
Configuration
- File Location:
BepInEx/config/denis.repo.bountyhuntersui.cfg
| Setting |
Default |
What it changes |
Bounty Hunters |
true |
Globally enables or disables the mod |
Snow Text |
true |
Shows or hides the bounty HUD text without disabling the logic |
% Reward Cap |
40 |
Caps all bounty rewards based on the extracted haul (min 25%) |
Text Color |
Orange |
Changes the bounty header style between Orange and Neutral |
Text Scale |
1.0 |
Scales the bounty HUD text |
Multiplayer scope
- Host authority controls bounty payout logic
- Clients can install the mod for HUD visibility, but payout logic only matters when the host has it
Dependencies
Version History
- 1.3.1: Money is now added immediately when you kill an enemy (before entering shop)
- 1.3.0: Supports custom monster names from Denis UI Killfeed
- 1.2.1: Increased default bounty cap from 25% to 40%
- 1.2.0: Bounty payouts now scale with haul earned during the current level
- 1.1.0: Added reward previews before monsters are killed
- 1.0.1: Bounty text will not appear if the host does not have Bounty Hunters installed
- 1.0.0: Initial release
Credits
- Special thanks to minakkim for inspiring this mod
Developer Contact
Report bugs, suggest features, or provide feedback: