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Agility
Passive stamina regeneration based on your Stamina, Crouch Rest, and Speed upgrade levels for R.E.P.O.
| Last updated | 2 months ago |
| Total downloads | 11901 |
| Total rating | 0 |
| Categories | Mods Upgrades Client-side Server-side |
| Dependency string | headclef-Agility-1.0.0 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100headclef-CharacterStats
A read-only library that caches player character stats for other mods to use in R.E.P.O.
Preferred version: 1.0.0README
Agility
A BepInEx mod for R.E.P.O. that adds passive stamina regeneration based on your agility-related upgrade levels.
What This Mod Does
Your Stamina, Crouch Rest, and Sprint Speed upgrades now contribute to a passive stamina regeneration rate. The more you invest in these agility stats, the faster your stamina recovers — making high-mobility builds even more rewarding in longer runs.
How It Works
The combined level of your three agility stats determines your regen rate:
| Stamina | Crouch Rest | Speed | Combined | Regen/sec (default) |
|---|---|---|---|---|
| 1 | 0 | 0 | 1 | 0.3/sec |
| 2 | 1 | 1 | 4 | 1.2/sec |
| 3 | 2 | 2 | 7 | 2.1/sec |
| 5 | 3 | 3 | 11 | 3.3/sec |
The regeneration is subtle and designed to be useful over time — it won't make you invincible, but it rewards investing in agility stats.
Configuration
Settings are in BepInEx/config/headclef.Agility.cfg:
| Key | Default | Description |
|---|---|---|
| Enable | true |
Toggle stamina regen on/off |
| Base Regen Per Second | 0 |
Flat regen regardless of stats (0 = none) |
| Regen Per Combined Level | 0.3 |
Extra regen per combined agility level |
| Max Regen Per Second | 0 |
Cap the regen rate (0 = no cap) |
Requirements
- BepInEx 5.x installed for R.E.P.O.
- Character Stats — required dependency
Installation
- Install via Thunderstore (recommended) — Character Stats will be installed automatically.
- Or manually: place both
Character Stats.dllandAgility.dllinto yourBepInEx/pluginsfolder. - Launch the game — config file is generated on first run.
Multiplayer
- Stamina regeneration runs per-client — only players with the mod installed get the regen.
- Does not affect other players or enemies.
Development
Project Structure
├── Agility.cs # Plugin entry point & config
├── Patches/
│ └── StaminaRegenPatch.cs # Harmony postfix — stamina regen
└── README.md
Building
dotnet build "../Character Stats/Character Stats.csproj"
dotnet build
License
This project is licensed under the MIT License — see the LICENSE file for details.