R.E.P.O.
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Latest version
0.1.2
Last Updated
First Uploaded
Downloads
143
Likes
2
Size
75KB
Dependants

0.1.2 — Link towing and general-purpose tether beta

  • Link now accepts weapons, tools, other grabbable physics objects and living enemies with native physical bodies, as well as carts and valuables. Players, player bodies/heads, equipped items and drones are excluded.
  • Cable length auto-fits the attachment gap instead of always leaving maximum-range slack. Grabbing one cargo endpoint slowly reels the cable; idle/two-held/enemy links do not reel, and blocked reeling pauses.
  • New-install connection range is 6m. Existing host settings and all item/save pairing IDs are preserved; existing users can choose 6m without deleting configs/saves.
  • Added physical enemy tugging with an additional 1–2%/second battery cost on the enemy half. No auto-stun, mass/gravity alteration or AI disabling; natural enemy behavior remains a beta playtest target.
  • Bound supplemental tension impulses and release on extreme/prolonged stretch rather than repeatedly pulling after an external teleport. Off/on recovers; shared cart-chain solver leases preserve other writers.
  • Host snapshots now include fitted/reeling cable length. Update every player to 0.1.2; actual host/guest gameplay remains unverified.

0.1.1 — expanded Silencer beta

  • Expanded Silencer Drone: attach to valuables, items/weapons, carts, players or enemies; reduce their own special/impact/loop sounds and emitted enemy investigation radius.
  • Player attachment covers body sounds and in-game voice/TTS playback. Enemy attachment quiets the enemy itself, without reducing its hearing. Carried weapons keep separate sound ownership.
  • Restore native playback volumes on detach/power loss without compounding the multiplier or editing global mixers. Damage, recoil, value, weight and durability remain normal. Actual multiplayer voice remains unverified.
  • Extended authenticated host snapshots with player target identity and stable player/tumble anchor coordinates. Actual multiplayer voice/actor attachment remains unverified.
  • Kept shop/save IDs and config keys stable for upgrades from published 0.1.0. All players should update together.

0.1.0 — public test-play beta

  • Added Link Drone A/B kits with physical cart/cargo linking and per-save pairing.
  • Added Ghost Drone: player-only cargo pass-through, safe collision restoration and per-valuable extraction holding.
  • Added Silencer Drone: scoped impact/scrape audio attenuation and reduced enemy investigation radius without weight/value/durability changes.
  • Reused native shop items, use controls, inventory, batteries and models, with distinct colors and glyphs instead of a new text HUD.
  • Host-authoritative settings and effect snapshots; multiplayer and late-join testing remains explicitly experimental.
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