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SpectateVoiceVolume
Balance the spectator voice chat. When you're dead you hear the dead teammates and the alive players at once, so this adds a slider in the pause menu to turn one side down. Client side, host doesn't need it.
By redos7
| Last updated | 5 hours ago |
| Total downloads | 31 |
| Total rating | 0 |
| Categories | Tools AI Generated |
| Dependency string | redos7-SpectateVoiceVolume-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
SpectateVoiceVolume
Balance the spectator voice chat. When you die you hear your dead teammates and the players still alive at the same time, so this adds a slider to the pause menu to turn one side down.
Toward Alive the dead chat gets quieter, toward Dead the living get quieter, and in the middle both play at normal volume (so it does nothing until you actually move it).
The slider only shows up while you're spectating and it remembers where you left it. Everything is client side, other players hear each other like normal and the host doesn't need the mod.
Install
Mod manager (r2modman / Gale): just install it, BepInEx is required.
Manual: drop SpectateVoiceVolume.dll into BepInEx/plugins.
Config
File: BepInEx/config/redos.spectatevoicevolume.cfg
- Balance: slider value, 0 = only dead chat, 1 = only alive players, 0.5 = both normal
- Enabled: turn the mod off
- ShowSliderAlways: keep the slider on screen even while you're alive, handy for setting it up