ReSkate
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Board Break

Slam hard enough and your deck gives up. It snaps at the nose, in the middle or at the tail. Half the time the grip tape holds the pieces together and the board folds or an end hangs off it; the other half a piece comes clean off, flies and lies where it lands, truck and wheels included. Pick the board up, ride again or respawn, and it is whole.

And now your board lives a life: every hard landing, every rail and every slam wears it down until it steers lazy, wobbles and finally gives out. Come down too hard onto a rail in a boardslide and it can snap right there, with you going down with it.

The break is real geometry, not a texture: every deck graphic and every grip tape you own keeps working, and the break shows in the replay editor exactly as it happened.

Content only. No DLL, no script, nothing that runs code. The decks are models and the sounds are wave files; ReSkate's own Board Break feature does the rest.

What you need

  • ReSkate 2.0.6 or newer for breaking boards.
  • The newest ReSkate for everything new in 2.2: wear and tear, rail snaps, metal and body sounds, the settings card, and the Old School and Pig decks.
  • Board Break switched on. It is off until you turn it on: Mod Options > Player > Board Break, or boardbreak 1 in the console.
  • This pack. One install: it holds all ten decks and every sound.

The decks

The game has one deck model for every board, so one deck is in the game at a time. All ten are in this pack:

Deck Name Shape
1 Standard the game's own popsicle, 8.5 inch
2 Wide a wider popsicle, about 9.5 inch
3 Concave the standard outline with deeper concave
4 Powell late eighties: a narrow round nose and a full wide tail, about 10 inch
5 Slim a narrow street deck, 7.75 inch
6 Egg widest in the middle, about 9.4 inch, drawn in at both ends
7 Square boxy nose and tail
8 Shaped a 9.6 inch body with shoulders, a narrower nose and a squared tail
9 Old School late eighties: a narrow rounded nose, shoulders ahead of the front truck, 10 inch at the back and a wide square tail with flared corners
10 Pig a broad round nose, about 10 inch just behind it, drawn in evenly to a narrower tail

Which of them you can ride depends on your ReSkate:

  • ReSkate 2.0.6 reads one deck from a mod: you get the Standard deck, and it breaks. (boardbreak deck calls it "Pack" there and lists the names as not installed. That is fine.)
  • A ReSkate that reads deck packs (newer than 2.0.6) lists them all. Press Insert and open MODS or SKATER: the card BOARD BREAK DECK has a button for each deck. Press one and the level loads again with it (about 20 seconds); the game does not need a restart. Your choice is remembered.

What happens

  • A heavy slam always breaks the board. A lighter one breaks it now and then, more often the harder it was.
  • Where: nose first it goes at the nose, tail first at the tail, flat mostly in the middle.
  • How: half of all breaks stay joined by the grip tape (a folded board, a hanging nose or tail). The others come apart: the board keeps the bigger piece, the other one flies off, lands and stays there.
  • Rail snaps: a boardslide, lipslide or darkslide that comes down hard onto a rail or ledge can snap the board in the middle, and you go down with it. Grinds on your trucks never do.
  • Wear and tear: hard landings, rail hits, every second of grinding or sliding and every slam wear your board: new, used, worn, beat, done. Past a fifth worn it steers lazier and the trucks go soft and wobbly; a worn board breaks from less, and a worn-out one can give way under you. A board that broke is a new one once it is whole again. Each deck keeps its own wear. Turn on Board wear in Mod Options to see the scratches.
  • Sound: a small break cracks quietly, a board that snaps in half is loud. A board that breaks on metal sounds like metal. Your body's hits in a bail are heard where they land, as hard as they land.
  • Whole again: when you pick the board up, ride it, or respawn.
  • Replays: a break is in the replay as it happened, also in slow motion and from any camera.

Settings

Press Insert and open SKATER: the card BOARD BREAK SETTINGS shows how worn your board is and has:

Setting Default What it does
Always break off every slam breaks the board, and every slide that comes down onto a rail: for replay clips
Rail snaps on a hard boardslide or darkslide onto a rail can snap the board
Wear and tear on boards wear out, handle worse and break more easily as they do
Break sounds on the crack of a break, and metal on metal
Body hit sounds on your body's hits in a bail
Break sensitivity 100% how easily a board breaks: 200% takes half the force, 50% twice as much
Grip tape holds 50% how many breaks the grip tape holds together
Wear speed 100% how fast boards wear; 0% keeps a board as it is
New board a fresh board for the deck you ride

In Mod Options > Player: Board Break (on/off), Board Break deck (the next deck; the level loads again), always break and wear and tear.

The same from ReSkate's console:

Command What it does
boardbreak 0 / boardbreak 1 Board Break off or on
boardbreak deck which deck is in the game, and the list of decks
boardbreak deck pig / boardbreak deck 10 / boardbreak deck next another deck, by name, by its number in that list, or the next one
boardbreak snap / boardbreak snap nose / mid / tail break the board now, to look at a break; it stays broken until you mend it or respawn
boardbreak mend whole again
boardbreak always, rails, wear, cracks, bodysounds 0 / 1 the switches above
boardbreak sensitivity, joined, wearrate <percent> the sliders above
boardbreak worn / boardbreak worn 0 how worn your board is / a new board
boardbreak status everything at once
boardbreak metal mark while grinding a metal rail: that rail's material counts as metal from now on (unmark, clear, list)

The switch is saved with your profile; the rest, with each deck's wear, in %LOCALAPPDATA%\ReSkate\BoardBreak.settings.

If nothing breaks

  • Board Break is off. It is off until you turn it on: Mod Options > Player > Board Break, or boardbreak 1.
  • The slam was too light. Light bails only break a board now and then. Type boardbreak snap in the console to check that it works, or switch on Always break.
  • No Board Break switch in Mod Options > Player. Your ReSkate is older than 2.0.6: update it.
  • boardbreak says no Board Break deck is in the game. The pack is not installed, it is switched off in ReSkate's mod list, or you still have the first 2.0.0 pack (named Board_Break), which newer ReSkate does not read: remove that one and install this pack.
  • Installed by hand: the folder has to be named Board_Break_Pack. The name is how ReSkate knows it.

Other deck mods

A mod that brings its own deck model (a wider deck, a cruiser shape) replaces the same model the breakable deck does, so the two cannot both load. While this pack is installed and enabled, its deck is the one in the game, and such a mod is set aside: ReSkate's mod list shows it as SET ASIDE, and nothing in your mods.json is changed. Its trucks and wheels are left out with it, so nothing ends up on a deck it was not made for.

To use that other deck mod again, disable Board Break in the mod list.

Deck graphics and grip tapes are not deck models: they are items, and they all keep working on every Board Break deck. A graphic made for the popsicle stretches a little at the corners of the shaped decks.

Good to know

  • Your board only. The break is drawn on your own board. Other players' boards never break on your screen, and what they see of yours has not been tested.
  • Every board has the deck you chose. The game has one deck model, so other players' boards show your deck shape on your screen too.
  • Wear changes the handling only outside multiplayer sessions, whose players share the game's physics settings. The wear itself still builds up.
  • Metal: the game's rails have no names ReSkate can read, so which ones are metal is learned: grind a metal rail and type boardbreak metal mark. Until then a break sounds like wood.
  • The sound comes straight from your speakers, not through the game's mixer: the game's volume sliders do not change it.
  • Nothing is saved to your board. A break is put on while you play. Your saved setup is not touched.
  • Older versions are replaced by this pack. Remove the first 2.0.0 pack (Board_Break). Of the Board Break add-on (1.0.x), remove the scripts\Custom\BoardBreak folder and the old Mods\Board_Break folder.

Install

Install with ReSkate's mod browser. To install by hand, extract the zip into a folder named Board_Break_Pack inside Skate\Mods.

Changes

  • 2.2.1 - Fixed: on the wider decks (Wide, Old School, Pig and others) the axle nuts stuck out past the wheels. Every deck has standard-width trucks again; trucks as wide as each deck come back once ReSkate can set the wheels to match.
  • 2.2.0 - Two more decks, Old School and Pig, and trucks that match every deck's width. The sounds for wear and tear, rail snaps, metal breaks and body hits in a bail, which the newest ReSkate plays.
  • 2.1.0 - For the ReSkate that reads deck packs: every deck brings a truck model that keeps the baseplates on a broken board, and the decks are picked with a button each in the overlay.
  • 2.0.1 - The pack is now named Board_Break_Pack, the name ReSkate 2.0.6 needs to see a deck in it: boards break on 2.0.6 with the Standard deck. All eight decks stay inside for a ReSkate that reads deck packs.
  • 2.0.0 - Board Break is built into ReSkate; the pack is content only. Eight decks in one pack. Breaks show in the replay editor. Sounds by the size of the break. Other deck mods are set aside automatically.
  • 1.0.1 - the add-on version: deck mods and load order
  • 1.0.0 - first release

Credits

Made by Fourth Studio with ReSkate Studio.

Break sounds by proto4490.

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