LokiGarage Venice Graffiti Pit
Venice Graffiti Pit by Heavxn, converted for skate. via ReSkate. 128.8% scale, recovered textures and scenery, revised bowl transitions, coping grinds and native day/night support.LokiGarage Venice Graffiti Pit
Heavxn's Venice Graffiti Pit, converted for skate. through ReSkate. Skate the bowls, coping, curved rail and plaza, with the original surrounding scenery and recovered textures.
Included
- Mirrored layout at 128.8% of the original source scale.
- Revised upper transitions in two classic-bowl pockets and a smoother rim.
- 1,273 grind helpers, including a cleaned, continuous classic-bowl coping loop.
- Adjusted curved rail, tile-strip material repair and tile-like stock contact audio.
- Native day/night controller, park-side spawn and spatial streaming.
Installation
Requires ReSkate. This update packages the installed Test15 build for ReSkate 2.0.7, released at LokiGarage's request.
Launcher: after publication, install this map from ReSkate's Thunderstore map list.
Manual:
- Close skate. and exit the ReSkate launcher, including its tray icon.
- Move older Venice Graffiti Pit test versions outside the game's
Modsfolder and retain them as backups. Enable one version at a time; this release keeps Test15's native map identity. - Extract this ZIP into
<skate folder>/Mods/LokiGarage-Venice-Graffiti-Pit/. - Ensure
reskate-levels.json,layout.tocandWin32sit directly inside that folder. - Start ReSkate, open its map menu with Insert, and select LokiGarage Venice Graffiti Pit.
Release notes and known issues
Version 1.0.1 packages the installed Test15 native payload byte-for-byte. This update removes four redundant collider objects, consolidates overlapping ledge and snake-run collision, matches remaining bowl collision to visible surfaces, and reduces intrusive coping helper profiles. All 1,273 grind routes remain, including the working big-bowl loop and adjusted rail. Public packaging changes its displayed name and adds release documentation and a thumbnail. Geometry, collision, textures, grind paths, scale and spawn are preserved.
- Pump-point scoring/transition recognition and occasional air alignment in bowls remain under investigation.
- Some wet-layer, ocean, foliage-wind and layered shader effects remain approximate.
- Tile-strip contact audio uses the closest available stock Marble surface sound.
- Release approval is not an exhaustive test of every grind, drop-in or sound. Further updates may address remaining issues.
Credits
- Heavxn — original Venice Graffiti Pit map, assets and artwork, supplied as
venicegraffitipit.zip. - LokiGarage — ReSkate conversion, material recovery, scale/layout adjustments, bowl and rail repairs, grind authoring and gameplay testing.
- ReSkate team — ReSkate and ReSkate Studio.
- SpotBuilder contributors — automatic grind authoring tools.
Original assets and artwork remain credited to their creators. This package does not assign a new license to third-party assets.
