Changelog
1.0.1
Cleaned overlapping collision around the middle bowl, clam bowl, snake run and older-park ledge.
Removed four redundant collider objects and duplicate contact faces.
Reduced ten intrusive coping/edge helper profiles while retaining all 1,273 grind routes.
Preserved textures, scale, spawn, native day/night, working big-bowl loop and adjusted rail.
1.0.0
Initial public release based on Test14.
Mirrored layout at 128.8% source scale, with recovered textures and surrounding scenery.
Revised classic-bowl upper transitions, smoother rim and adjusted curved rail.
SpotBuilder pass and a cleaned, surface-fitted big-bowl coping grind loop.
Native day/night controller, tile-like contact audio and park-side spawn.
Pump/transition recognition remains a known issue under investigation.
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