All mods
Adds crafting recipes for all of the aspects in the game, including 2 unused, previously unaccessible ones!
Last updated: 2 months ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 2 months ago
Chefs are sanitary, especially CHEF. Disables void corruption while a CHEF is present.
Last updated: 2 months ago
Archipelago multiworld randomizer client implementation enabling Risk of Rain 2 based Archipelago runners.
Last updated: 3 months ago
Mod that makes the red item Laser Scope give a 5% crit chance bonus similar to Predatory Instincts, Harvester's Scythe, and Shatterspleen.
Last updated: 3 months ago
Mithrix's sky slam pulses 3 times and spawns up to 4 lunar exploders. Formerly MithrixMinions. Contains config.
Last updated: 3 months ago
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 4 months ago
A couple changes to Sacrifice artifact drops
Last updated: 4 months ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: 4 months ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 4 months ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 7 months ago
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more.
Replaces CustomSpawnChanceForInteractibles.
Now compatible with latest version.
Last updated: 7 months ago
Speedsup the exp visual effects to increase performance and reduce lag.
Last updated: 8 months ago
Stops the annoying pod drop on the first stage.
Last updated: 9 months ago
False Son's Prime Devastator applies 5 stacks of Lunar Ruin instead of Skill Disable. Server-side and Vanilla-compatible.
Last updated: 10 months ago
Makes the Engineer bubble shield ability last until you deploy a new one.
Last updated: a year ago
Highlights Equipment Command Cube Drops containing Elite Aspects
Last updated: a year ago
Keep a portion of your Desesperado stacks upon death and stage transition when playing bandit.
Last updated: a year ago
Informs you (and the rest of the lobby) in chat when you waste a Sale Star. Server-side and configurable!
Last updated: 2 years ago
Spawns a guaranteed blue orb on stage 1. Updated for SotS
Last updated: 2 years ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 2 years ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 2 years ago