This mod aims to buff Amp, while also fixing a little bit of the jank surrounding him and adding support for newer items.
Credit to DTEE for this amazing Amp icon! You can check out his bluesky here.
If you have any issues, suggestions, advice, or anything of the sort, you can contact me directly on discord (bloonjitsu7) or through the modcord.
| General | Added Luminous Shot and Faulty Conductor support Faulty Conductor applies to the charge debuff damage, Surge, Pulse Leap, Fulmination, and Voltaic Bombardment |
| Modified Shockblade (Primary) | Increased proc coefficient from 0.1 to 1.0 |
| Ferroshot (Secondary) | Increased damage from 140% to 175% |
| Plasma Slash (Secondary) | Increased grounded damage from 700% to 950% Increased airborne damage from 500% to 700% |
| Surge (Utility) | Completely reworked (at least until it gets fixed): Agile. Shocking. Blast yourself forward and upwards, dealing 800% damage in an area around you. |
| Pulse Leap (Utility) | Blast now fires at the end of the dash, instead of at the start of it Using this skill now also grants you 0.3s of invulnerability |
| Fulmination (Special) | Increased total damage from 1600% to 2000% Reduced startup time by 0.5s |
| Voltaic Bombardment (Special) | Removed start delay Increased cooldown time from 8s to 11s |
| General | Added Luminous Shot and Faulty Conductor support Faulty Conductor applies to all of Nemesis Amp's skills except for Lorentz Blades |
| Fulmination (Primary) | Increased proc coefficient from 0.2 to 1.0 Reduced ticks per second from 3 to 2.5 |
| Lorentz Blades (Primary) | Increased proc coefficient from 0.2 to 1.0 Increased damage from 200% to 250% |
| Voltaic Onslaught (Special) | Increased lightning strike blast radius by 50% |