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Caeli Imperium
Brynzananas work-in-progress content expansion. Currently adds 3 items, 1 interactable and 1 basic monster.Adds some content
| Image | Name | Short Description | Type |
|---|---|---|---|
| Emergency Medical Treatment | Upon taking damage, heal for 50% of the damage taken over the course of 15 seconds (-15% per stack). | Common Item | |
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Chalk | Draw a path as you move. While on this path, increase movement speed by 50% (+50% per stack.) and gain flight. Max path length: 512 (+128 per stack.). | Uncommon Item |
| Infinite Magazine | Use Secondary skill without minimal charge requirement. Consume all Secondary charges on skill execution, increasing Secondary skill damage by 100% for each consumed charge. Extra Secondary skill damage disappears on dealing any Secondary skill damage. Increase Secondary skill damage by 100% (+100% per stack). | Legendary Item | |
| Bomber Wisp | Lesser Wisp variant that telegraphs huge explosion pillar. | Basic Monster | |
| Monster Chest | Allows survivors to sacrifice items in exchange for a boss item. 8 sacrifices needed. Common items give 1, Rare items give 2, Legendary items give 4. Guaranteed to spawn on stage 3. | Interactable |
For modders
Infinite Magazine compatibility
- If your secondary skill transfers stocks to another skill slot(like Railgunner), you should use
CaeliImperium.Items.InfiniteSecondarySkillChargesEvents.BlacklistSkillDef(SkillDef skillDef)to blacklist your skill loosing all stocks on use - If your secondary skill overrides base OnExecute without calling base call(like Drifter), you should replace
this.stockToConsumewithCaeliImperium.Items.HandleInfiniteSecondarySkillCharges(int stockToConsume, GenericSkill genericSkill)
Monster Chest
- Add
CaeliImperiumAssets.CannotbeCraftedFromMonsterChestItemTagto exclude your boss item from Monster Chest item pool
