The monsters of Petrichor V are tiny now. You are not. Stomp accordingly.
Every hostile enemy - Monster, Lunar, and Void teams - shrinks to your chosen tier while you stay full size. Tiny enemies are weaker and drop less loot, but they are quicker and harder to draw a bead on.
| Tier | Size | Damage | HP | Move | Gold/XP |
|---|---|---|---|---|---|
| Small | 70% | -20% | -20% | +15% | -15% |
| ExtraSmall | 50% | -40% | -40% | +30% | -35% |
| ExtremelySmall | 30% | -60% | -60% | +50% | -60% |
Small fry drop small rewards, so easy mode never becomes farm mode. A Custom config section lets you override any individual multiplier.
BepInEx/config/dileppy.shrunkenenemies.cfg, generated on first
launch. Sections: General (tier, projectiles, bosses), Challenge
(reward scaling), Custom (override any multiplier), Advanced (debug
logging).
Enemy stats are decided by the host, so the host must run this mod. Singleplayer is the primary supported mode.
By Dileppy