


This mod was made possible with the joint effort of elliottate, MrPurple and me. You can contact us in our Discord server.
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In addition of adding VR functionality, this mod also tweaks multiple things to enhance the VR experience.
Playing in VR should be possible with any Oculus or SteamVR compatible devices. This includes WMR headsets with SteamVR. Make sure to disable game theatre mode in the game's properties.
If you want to support me and gain access to pre-release testing builds, you can head to my Patreon!
It is recommended to use a mod manager such as r2modman and press the "Install with Mod Manager" button. Once done, you can start the game using the "Start modded" button.
For manual download, make sure to have BepInEx and HookGenPatcher installed. You can then download the VR mod with the "Manual Download" button and copy the plugins and patchers folder into the BepInEx folder.
Shoutout to laila, HutchyBen, Skarl1n, Geb, Popzix and Terrorcotta211 for helping me add support for all these controllers! Some controllers need special SteamVR bindings.



The Index Knuckles and the Reverb G2 controllers use the same binds as the Oculus Touch controllers but need special bindings in SteamVR in order to function properly. Their support in this version of Unity isn't well implemented out of the box. You can find the binding files below:
With your file downloaded, open a file explorer and go to C:/Users/%USERNAME%/Documents/steamvr/input/imports. Create the imports folder if necessary. Drag the binding file you downloaded into that directory.
Now that the file is setup, you can open the game in VR and open the SteamVR overlay. Inside the overlay, you can go activate the custom binding:
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Each person has a different level of tolerance regarding motion sickness and VR. Despite that, Risk of Rain 2 was not intended to be played in VR. This means that getting motion sick is more likely, especially with high mobility characters such as Loader or Mercenary. We plan to make the VR experience better for players in the future and feedback regarding this issue would be very appreciated.
Your hands will appear once you start a game. The menus don't use any motion controls at the moment. You can simply use the joysticks to navigate.
Yes! The mod is only required for VR players. You can play with vanilla players just fine too!
It honestly feels pretty great! This mod makes you play in first person by default but you can always come back to third person using the config editor.
This is likely because the game is not in focus on your PC. Make sure to click on the game window to pull it to the front. If your cursor is stuck in place, you can press the Windows key or Ctrl+Escape to unclock it and click on the game. If that doesn't fix it, relaunching the game should work.
If you are using SteamVR and the game launches in game theatre mode, right click the game on Steam and go to Properties > General. You can then turn off the "Use Desktop Game Theatre while SteamVR is active" option. If it's still not working, there was likely an error when trying to activate VR. Ask for help on the Discord server.
No worries! You can switch to Oculus mode in the config file.
Config editor on the left side.VRMod > Edit Config.true.Save button on the top-right.To access the config file if you downloaded the mod manually, go to your game directory and head to BepInEx/config. You can then edit the "VRMod.cfg" file with a text editor.
You can ask for help in our Discord server. You can also check our issues list to see what problems are known.