Fixed an error when pinging things alongside some other ping mods
1.3.0
Several players can now use a scrapper at the same time
Pinging a Rusty or Encrusted Lockbox now says who has a key to open it, with your own name in blue
New players joining mid-run with DropInMultiplayer get the survivor list sent for them, which opens the DropInMultiplayer GUI picker if they have it :)
Restarting with QuickRestart now waits for everyone to finish loading before the next run starts, so clients don't get left behind and counted as "dead"
Enforcer's special tweak now brings everyone's allies that can't move, just like it does for his own, instead of only gunner turrets. Engineer's turrets and Rex's Offshoots aren't brought
Fixed the Wandering Chef menu showing the wrong items and adding the wrong item to the recipe when using LookingGlass
Fixed Enforcer's special only bringing some of everyone's gunner turrets with him when other players had lots of drones
Fixed junk drones being able to drop items again right away after being given away or remote operated into. Given junk drones now keep their cooldown, and remote op players keep theirs between junk drones until they're revived... NO MORE CHEATING!!!
1.2.0
Operator can now use every player's drones, and Enforcer brings everyone's gunner turrets with him, so that you aren't forced to wait around for the "drone dude" to come pick up his children :p
Drones can now be given to other players by dragging them from the ally list onto that player on the scoreboard or ally list
Moved the Remote Op achievement fix into its own mod, RemoteOpAchievementFix, so it can be used without everyone needing it :)
1.1.2
Removed all DropItem related stuff as all of that is in the base mod now :)
If you ran last version I highly suggest you regenerate your config as those options are no longer needed!!!!!
1.1.1
Fixed the Remote Op achievement fix missing some triggers
1.1.0
Rewritten on r2api... I am upset at how much easier this was to make!
New optional DropItem mod addition: locked inventories can still be given items, but still cannot be taken from.
1.0.1
Config descriptions now match the README
Teleport to Player base cooldown lowered from 30 to 15 seconds
1.0.0
Initial release Beep Boop
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