Shiv
Shiv from Deadlock as a playable survivor: his abilities, Rage, Deadlock movement (dash, dash-jump, slide) and HUD. Fan port; Shiv and Deadlock belong to Valve, not affiliated with Valve.Shiv — Deadlock survivor for Risk of Rain 2
Play Shiv from Deadlock in Risk of Rain 2, with his own model, animations, voice lines, sounds, abilities and a Deadlock-style HUD.
Found a bug or have feedback? Join the Discord: discord.gg/N5HReCbcx
Shiv and Deadlock belong to Valve Corporation. Shiv's design, model, textures, animations, sounds, voice lines, HUD art and the VALVE Pulp / VALVE Oracle fonts used in this mod are Valve's property, ported from Deadlock. This is a free, non-commercial fan project. It is not affiliated with, endorsed by or sponsored by Valve. Deadlock™ and Valve™ are trademarks of Valve Corporation. If you are a rights holder and want this removed, contact the uploader and it will be taken down.
Abilities
| Key | Ability | What it does |
|---|---|---|
| Passive | Rage | Dealing damage builds Rage. At full Rage Shiv deals +8% damage and his abilities are empowered. Rage starts to decay after 12 s without dealing damage. |
| M1 | Busted Flush | Shotgun blast of 6 pellets × 55% damage. |
| M2 | Busted Flush (alt fire) | Shotgun blast whose recoil launches Shiv backwards (turns into a slide on the ground). 1.26 s cooldown. |
| 1 | Serrated Knives | Throw a knife for 250% damage that inflicts Bleed. 2 charges. Full Rage: also deals 3.5% of the target's current health and slows it. |
| 2 | Slice and Dice | Dash forward 15 m slashing everything in your path for 800% damage. 4 s cooldown; each enemy hit takes 0.5 s off it (max 2 s per dash). Full Rage: an echo slashes the target again. |
| 3 | Bloodletting | For 6 s, 25% of incoming damage is deferred (taken slowly over time). Activate to clear 30% of the damage still waiting. Full Rage: defer 40%. 25 s cooldown. |
| 4 | Killing Blow | Leap at an enemy for 1000% damage. Executes enemies below 25% health; an execute fills Rage and lets you recast within 16 s. 10 s cooldown. |
Deadlock movement
- Stamina: 3 charges (arcs around the crosshair), 1 refills every 6 s.
- Dash (Left Shift): 1 stamina. 10 m on the ground, 8 m in the air.
- Dash-jump: jump 0.3–0.55 s into a ground dash for a long leap (with Deadlock's dash-jump sound). Jumping earlier is a "miss" and loses your speed.
- Slide (Left Ctrl): while moving fast; faster downhill. Jumping out of a slide keeps your speed.
- Air jump: 1 stamina. Mantle: jump or push into a ledge to climb it.
- Automatic sprint and Source-style air/ground momentum.
HUD
- Deadlock ability row, Deadlock health bar with the Rage meter, stamina arcs.
- Top bar: your team (with each player's boss kills), the run clock, stage, level, difficulty and time to the next difficulty tier, and the enemies in play (bosses first, then tougher enemies, then the rest).
- Boss kill streak: each boss kill without dying grows Shiv's streak, with Deadlock's kill-streak animation.
- Prefer RoR2's own HUD? Set
Shiv HUD / Use Deadlock HUD = false(stamina arcs stay). Items are on the TAB scoreboard while the top bar is shown.
Settings (BepInEx config com.shiv.character.cfg, or your mod manager's config editor)
- Shiv Key Map: Deadlock keys on/off, and the keys for abilities 1–4 and alt fire.
- Shiv Movement: dash and slide keys, automatic sprint, Deadlock air / ground movement, ground friction / acceleration, mantle.
- Shiv HUD: Use Deadlock HUD, Show top bar, top bar / ability bar / health bar scale.
- Shiv Debug: Debug logs (off). Turn on when reporting a bug.
Multiplayer
Works in multiplayer. Everyone in the lobby needs Shiv installed, at the same version.
Known issues
- Items don't show on Shiv's body yet (they still work).
- With
Use Deadlock HUD = false, RoR2's skill icons show RoR2's key labels, but Shiv still uses the Deadlock keys (1–4). - Balance is a first pass. Feedback is welcome.
Reporting bugs
Report bugs in the Discord: discord.gg/N5HReCbcx
- Set
Shiv Debug / Debug logs = truein the config. - Reproduce the problem.
- Post
BepInEx/LogOutput.logfrom your profile with a short description: host or client, which ability or move, and a screenshot if it's visual.
Credits
- Valve Corporation: Shiv and all Deadlock content (character, model, animations, sounds, voice lines, HUD art, fonts).
- rob & TheTimeSweeper: the HenryMod survivor template this mod started from.
- Risk of Thunder: R2API. KingEnderBrine: ExtraSkillSlots. bbepis: BepInEx.
- ValveResourceFormat (Source 2 Viewer): used to read Deadlock's files.
