Shiv from Deadlock as a playable survivor: his abilities, Rage, Deadlock movement (dash, dash-jump, slide) and HUD. Fan port; Shiv and Deadlock belong to Valve, not affiliated with Valve.
Slice and Dice: each enemy hit takes 0.5 s off its cooldown (up to 2 s per dash), like the cooldown-on-hit upgrade in Deadlock.
0.1.9
Balance: Busted Flush pellet damage 70% -> 55% and proc coefficient 1.0 -> 0.6, so the abilities matter more than the gun.
Balance: Slice and Dice dashes further (12 m -> 15 m).
0.1.8
Compatibility with Invoker (and other mods built on the Henry template): Invoker no longer mistakes Shiv for its own model, which hid Shiv's gun.
0.1.7
Fixed the game getting stuck at 99% loading when another survivor mod built on the Henry template (for example Invoker) is installed: Shiv's internal body name was the template's "HenryBody".
0.1.6
Fixed Shiv's relic stretching during the ground dash (Shift).
0.1.5
Fixed sprint sounds spamming while strafing (A/D).
Fixed an error when Serrated Knives hit walls or the ground (the knife now disappears properly and other players see the impact).
0.1.4 — first public release
Shiv with Busted Flush (+ alt fire), Serrated Knives, Slice and Dice, Bloodletting, Killing Blow and Rage.