This hopefully should have fixed a bug with Temporary items and a few other places where the color of the text from previous items/etc carried into dialogue or other text where it should not have.
Added missing text for Viscous Falls (Night) being accessed through the Seer.
4.3.1
Updated github links
Updated README slightly
Updated Dependencies
4.3.0
Updated for current patch (1.4.1)
Reorganized internally for my own sake
4.2.4
Updated dependencies across the modpack
4.2.3
Added fix the the vulture boss text
Added safeguard for temporary item text fallover
4.2.2
Updated modpack in general for parity reasons, but functionally the same package under the hood for this mod in particular
4.2.1
Added a few missing lines for the new portals
4.2.0
Updated for DLC3
Added new lines for some of the new content, subject to adjustments/changes down the line.
4.1.9
Updated dependencies & README
4.1.8
Updated dependencies
4.1.7
Removed an inside joke death line. Sorry Nelson.
4.1.6
Added a missing Bazzar Seer line
Added some Simulacrum lines that were missing
Removed the Eclipse descriptor page
4.1.3
Fixed the mods downgrading certain dependencies
Adjusted the mods to only affect English files.
4.1.2
Didnt happen!
4.1.1
Updated the readme again because I was dumb with a link whoops
4.1.0
Updated the icons and readmes for all involved mods.
4.0.5 & 4.0.6
This never happened. Dont.
4.0.4
Removed the giant readme thingy from the main menu, because its overreaching for a mod and was meant mainly for my personal testing with friends.
4.0.2
Removed the extended items and equipment descriptions, as well as the info expansions in the character select screen in the logbook.
This was done in order to package them into separate mods altogether to give players choice on the parts of the modpack they want to enable and disable easily.