


The original hasn't been updated in 8 months and is very broken. This is a fixed version built for the Hidden Realms update, build ID 4478858. The code can be found at the Github repo here.. If you find something that doesn't work, please open an issue on Github.
Your character will automatically sprint whenever the base game would allow you to sprint. This includes sprinting during some less obvious situations, such as when charging certain attacks or immediately after using utility skills.
The special (useless) sprinting crosshair is disabled, and holding sprint now makes you walk instead, if for some reason you wish to do so.
HoldSprintToWalk: [true]/false: Holding down sprint disable auto-sprinting, forcing the character to walk.DisableSprintingCrosshair: [true]/false: Disables the sprinting chevron crosshair.ArtificerFlamethrowerToggle: [true]/false: Sets the flamethrower mode. Default is toggle cancellable by pressing the sprint key, alternative is a "Hold to cast" mode. Has a console command so you can change it on the fly: rt_artiflamemode: . toggle/true/1, or hold/false/0.4478858.1.1
4478858.1.0 - Initial Version (Based on 1.0.5), fixed, and added Artificer flamethrower config.
This mod has been developed to allow easy sprinting, without affecting game balance.
Whenever you could be sprinting in the base game, this mod makes you sprint. Includes special cases:
You stop sprinting briefly when attacking.
Huntress and Merc sprint while using basic (LMB) skills.
You sprint while charging Artificer M2 or Engineer M1, after a very brief pause.
Does not cancel channeled skills like the Artificer ult.
Copy the 'RTAutoSprintEx.dll' file to your BepInEx plugins folder.
Never press sprint again.
(Optional) unbind your sprint button.
1.0.5 - Hopefully fixed an issue that was throwing a ton of NullReferenceException reports, creating a ton of lag in multiplayer games.
1.0.4 - No longer cancels Artificer ult skill!
1.0.3 - Added a callout for a known issue with the Artificer's ult skill.
1.0.2 - Clarified readme, fixed formatting in changelog, we hope.
1.0.1 - Cleaned up code slightly.
1.0.0 - Initial release.