Add configuration options for the item Egocentrism. Default config is vanilla behavior. Run the game with the mod installed at least once to generate the config file.
| Config | Type | Default | Notes |
|---|---|---|---|
Projectiles Enabled |
true/false | true | Enables the generation of projectiles. |
Transform Enabled |
true/false | true | Enables the transformation of other items into itself. |
Sets the interval at which projectiles are generated.
Formula: Base / (Stack * StackMult)^StackExponent
Warning: If the divisor part of the formula computes to 0.0 or a negative number, it gets ignored and the formula becomes Base / 1.0.
| Config | Type | Default | Notes |
|---|---|---|---|
Interval Base |
number | 3.0 | Value is in seconds. |
Interval Stack Multiplier |
number | 1.0 | Only accepts positive values or 0.0. Default value used if input is negative. |
Interval Stack Exponent |
number | 1.0 | Only accepts positive values or 0.0. Default value used if input is negative. |
Sets the damage multiplier of each generated projectile.
Formula: Base + (Stack * StackMult)^StackExponent
| Config | Type | Default |
|---|---|---|
Damage Base |
number | 3.6 |
Damage Stack Multiplier |
number | 0.0 |
Damage Stack Exponent |
number | 1.0 |
Sets the max amount of projectiles surrounding the player.
Formula: Base + (Stack * StackMult)^StackExponent
| Config | Type | Default | Notes |
|---|---|---|---|
Max Amount Base |
number | 2.0 | |
Max Amount Stack Multiplier |
number | 1.0 | |
Max Amount Stack Exponent |
number | 1.0 | |
Max Amount Rounding Mode |
string | AlwaysDown | Sets the rounding mode when calculating projectiles max amount. Valid Values: AlwaysDown, AlwaysUp, Closest |
Sets the targeting range of projectiles.
Formula: Base + (Stack * StackMult)^StackExponent
| Config | Type | Default |
|---|---|---|
Range Base |
number | 15.0 |
Range Stack Mutliplier |
number | 0.0 |
Range Stack Exponent |
number | 1.0 |
Sets the interval between each item transform.
Formula: Base / (Stack * StackMult)^StackExponent
Warning: If the divisor part of the formula computes to 0.0 or a negative number, it gets ignored and the formula becomes Base / 1.0.
| Config | Type | Default | Notes |
|---|---|---|---|
Interval Base |
number | 60.0 | Value is in seconds. |
Interval Stack Multiplier |
number | 0.0 | Only accepts positive values or 0.0. Default value used if input is negative. |
Interval Stack Exponent |
number | 0.0 | Only accepts positive values or 0.0. Default value used if input is negative. |
Sets the number of items transformed at each iteration.
Formula: Base + (Stack * StackMult)^StackExponent
| Config | Type | Default | Notes |
|---|---|---|---|
Transform Amount Base |
number | 1.0 | |
Transform Amount Stack Multiplier |
number | 0.0 | |
Transform Amount Stack Exponent |
number | 1.0 | |
Transform Amount Rounding Mode |
string | AlwaysDown | Sets the rounding mode when calculating item transform amount. Valid Values: AlwaysDown, AlwaysUp, Closest |
Filters Item Tiers to NOT transform. Avoid removing untiered from that list to not lose character passives, artifacts and other hidden stuff.
| Config | Type | Default | Notes |
|---|---|---|---|
Filter |
string | untiered | Format : tier1,tier2,tier3Valid Tiers: untiered, white, green, red, blue, yellow, voidwhite, voidgreen, voidred, voidyellow |
Internal settings to ensure updating version works properly. Do not edit manually.
| Config | Type | Default | Notes |
|---|---|---|---|
Plugin Version |
string | 0.0.0 | Last Plugin Version loaded. Used for cleaning pre-rework config entries. |
1.2.1
R2API_Core instead of the whole package.1.2.0
1.1.0
1.0.0