Mods uploaded by LordVGames
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1-20 of 21 results
Prevents item drops that aren't temporary and aren't from interactables in hidden realms (by default).
Adds a drop source field to item pickups for modders to know what GameObject an item came from. Mod does nothing on it's own!
An addon mod for Starstorm 2 that fixes, changes or rebalances parts of the mod, especially beta content.
A W.I.P collection of changes to vanilla & DLC items to make some items more fun, interesting, and/or better for performance.
A revival/continuation of HIFU's CleanerHud mod. Edits the hud to be cleaner, re-organizes some things, and integrates the color of your survivor throughout the hud.
Adds a highly configurable artifact that lets you customize how proc chains and procs caused by items/equipments should be nerfed.
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Adds a DamageSource to all enemy and drone attacks from vanilla and all DLCs. Does almost nothing on it's own.
A standalone port of the Well-Rounded Balance mod's gold/cost scaling. Also has some separate config options for Starstorm 2's late-game elites.
Adds many config options that allows you to nerf lunar ruin's damage boost. Comes pre-configured for better balance!
Fixes Runic Lens being able to restart any proc chains it's in, potentially infinitely with enough luck & other proc items.
Implements the equipment DamageSource that Gearbox added but didn't implement. Does nothing on it's own.
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
1-20 of 21 results