On-hit Collapse, 10% faster normal Flood charging, a 50% Collapse follow-up after Trespass, and a transformation pulse. Configurable skill buffs; testing ongoing.
Lowered the default normal Flood charge-speed bonus from 20% to 10%.
Updated the description and explained how the bonus combines with attack speed.
Existing saved config values are preserved; use ChargeSpeedBonusPercent = 10 for the new balance value.
0.2.2
Removed installation and upgrade instructions from the README.
Retained the ongoing-testing notice, skill descriptions, and configuration reference.
Gameplay is unchanged from 0.2.1.
0.2.1
Reduced Trespass's guaranteed Collapse to a configurable 50% base chance on the first eligible hit within 5 seconds.
The follow-up is consumed on success or failure and replaces the passive roll on that hit.
Updated skill tooltips and descriptions; explicitly marked balance testing as ongoing.
Other buff values are unchanged. Existing Trespass enable/disable settings are preserved.
0.2.0
Renamed to Void Fiend Passive and Buffs; existing config identity is retained.
Normal Flood charges 20% faster, in addition to attack speed.
Completing Trespass in either form primes one guaranteed Collapse hit for 5 seconds. Refreshes instead of stacking and replaces the passive roll on that hit.
Entering corrupted mode applies one Collapse stack to each enemy within 10 metres.
Added independent configuration options and passive, Flood, and Trespass tooltip descriptions.
Retained the supplied preview and 3% / 7% passive defaults.
0.1.1
Replaced the mod preview with the supplied Void Fiend artwork.
Shortened the mod description and updated installation instructions.
Gameplay and default chances are unchanged.
0.1.0
Initial Unstable Touch passive with configurable 3% / 7% chances, native Collapse, recursion prevention, and passive tooltip.
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