TeleExpansion
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.1.3.2
- Fixed mod not working due to a conditional being reversed.
1.3.1
- Readme update, fixed wrong hex being listed.
1.3.0
- DLC4 fix + compat
- Hex of Patience now stops expansion.
- Eclipse 2 now stops expansion.
- Added option to set expansion amount.
1.2.1
- Reduced default large lobby holdout scaling a bit.
1.2.0
- Added option to scale holdout radius for large lobbies (5+ players).
1.1.2
- Fixed Moon holdout radius option not working.
1.1.1
- Fixed small holdout radius setttings getting overwritten in Void Fields.
1.1.0
- Removed Small Holdout Charging option, now a part of RiskyFixes.
- Rewrote base radius modification code to directly modify the prefabs.
1.0.2
- Recompiled for DLC2.
1.0.1
- Added config.
1.0.0
- Release
