
EclipseRevamped
Reworks the Eclipse difficulty levels. Configurable.
Last updated | 2 weeks ago |
Total downloads | 9990 |
Total rating | 3 |
Categories | Mods Tweaks Seekers of the Storm Update |
Dependency string | Nuxlar-EclipseRevamped-1.1.6 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function

6thmoon-CurseCatcher
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Preferred version: 0.3.2

RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1

LordVGames-EnemyAttackSpeedFixes
Fixes attacks from various enemies not scaling with attack speed.
Preferred version: 1.4.0README
Eclipse Revamped
Revamps the Eclipse difficulty system. There's a config to enable/disable changes to any levels. You can uninstall/disable CurseCatcher if you want self damage to apply curse (your modmanager will ask to delete this mod too, you can just remove CurseCatcher).
Level | New | Old |
---|---|---|
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Teleporter Enemies: +50% | Ally Starting Health: -50% |
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Difficulty Scaling: +20% | Teleporter Radius: -50% |
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Enemy Attack Speed: +25% | Ally Fall Damage: +100% and lethal |
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Enemy Speed +50% | Enemy Speed +40% |
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Enemy Elites: +20% | Ally Healing: -50% |
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Larger Enemies appear more often | Enemy Gold Drops: -20% |
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Enemy Cooldowns -25% | Enemy Cooldowns -50% |
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Allies receive permanent damage (non-self inflicted) | Allies receive permanent damage |
Info
- The new E1 (TP Enemies +50%) means TP events have half a mountain shrine with no extra rewards
- The new E5 (enemy elies +20%) means elites are 20% cheaper to spawn
- The new E6 (larger enemies) means golem class enemies are 20% cheaper to spawn
- The E8 changes can be configured/disabled through CurseCatcher